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Twinklebear

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245
Created
13 years ago

About

Working on 3D rendering on the web and native. www.willusher.io

Recent Submissions

  1. 1. ▲ Building, Shipping and Debugging a C++ WebAssembly App (willusher.io)
  2. 2. ▲ From 0 to glTF with WebGPU: Basic Materials and Textures (willusher.io)
  3. 3. ▲ GPU compute in the browser at the speed of native: WebGPU marching cubes (willusher.io)
  4. 4. ▲ No installation required: how WebAssembly is changing scientific computing (nature.com)
  5. 5. ▲ From 0 to glTF with WebGPU: Rendering the Full glTF Scene (willusher.io)
  6. 6. ▲ From 0 to glTF with WebGPU: Rendering the first glTF mesh (willusher.io)
  7. 7. ▲ From 0 to GlTF with WebGPU: The First Triangle – Updated for Chrome 113 Release (willusher.io)
  8. 8. ▲ Show HN: An Interactive GPU/CPU Path Tracer on DXR/Vulkan/Metal/OptiX/Embree (github.com)
  9. 9. ▲ The Vis 2020 Streaming Infrastructure (willusher.io)
  10. 10. ▲ A Dive into Ray Tracing Performance on the Apple M1 (willusher.io)

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