Making Phyramid's procedurally rendered 3D header using three.js
phyramid.comDo they mean procedurally generated perhaps? Even so, I'm not sure that rnd() * MAX_HEIGHT * RANDOM_SIGN qualifies as procedural.
Do they mean procedurally generated perhaps? Even so, I'm not sure that rnd() * MAX_HEIGHT * RANDOM_SIGN qualifies as procedural.