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Building a resolution-independent iOS 8 app

craftsy.me

4 points by ckoglmeier 11 years ago · 1 comment

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ckoglmeierOP 11 years ago

Hey all, OP here.

We've noticed a number of posts (on HN and elsewhere) from iOS developers concerned about iOS8 - and more specifically the new iPhone screen sizes and their impact on the asset creation/delivery/storage problem.

This is our solution from @Craftsy. It's been working great for us for months now and has lots of benefits beyond not breaking on new screen sizes/resolutions. We'd love to hear from other teams who are doing it similar/differently/better. This is definitely not perfect but as we said in the post, solves a lot of the potential problems.

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