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Show HN: Stre.am for Android – Free, live video broadcast

play.google.com

9 points by _jmar777 11 years ago · 5 comments

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_jmar777OP 11 years ago

Some additional info:

Note: I previously posted this to the wrong category and was advised to post here instead.

Stre.am is a free app for broadcasting live video from your phone, with an emphasis on simplicity. We previously launched the iOS version, but as an Android user myself, I'm particularly excited about getting Android out the door now as well.

The app itself is designed to be as self-explanatory as possible, but the general idea is to sign up, hit the green record button, and your video shows up on stre.am with as minimal of a delay as possible.

From a technology perspective, the mobile clients are 100% native, and the backend services use a combination of Node.js+Express (web), Java+Play (api), and Scala+Akka (video transcoding/streaming infrastructure). I'd be happy to answer any questions on that front.

Thanks for reading!

Android: https://play.google.com/store/apps/details?id=com.sparc.stre...

iOS: https://itunes.apple.com/us/app/stre.am/id852662600

Web: stre.am

tsp_asdf 11 years ago

Stre.am is an amazing product, behind which stands an incredibly talented team. I've been very fortunate to have been a part of it all. jmar777 summed it up very well. I've mostly done front-end UI/UX implementation, but welcome any questions, just the same.

So stoked about our recent Android release... Can't put it away.

TL;DR Stre.am is an amazing product, and free.

Akkuma 11 years ago

Additional dev here. I've done most of the video player work on the web and just recently did a little API work. Feel free to ask me specific questions about that or anything else.

  • dragos2 11 years ago

    Are you guys using Kickflip.io?

    • Akkuma 11 years ago

      No, we are not using Kickflip. Some of the guys did take a look at it and at that point it wasn't going to help them for mobile, especially Android, since they only supported Android 4.3+ IIRC and we had already developed the iOS app. Additionally, we use RTMP & RTSP on our mobile apps. RTSP on Android produces 2-4s latency, which from what I saw could only be topped by WebRTC. HLS was producing 30-50s latency and RTMP was about 10-15s IIRC.

      Somewhat related, but there are some other issues with trying to serve up HD mobile video, such as bad network conditions and capped usage. 720p video at 30 requires quite a lot of upload bandwidth (~1mb/s) for a good looking video.

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