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WebGL Transitions for your image/video slideshows

glsl.io

6 points by gren 12 years ago · 2 comments

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cordite 12 years ago

There should be a validation requirement that the first and last frames match the respective current and next slide.

There are a few in there that are disorienting because they jump. Most of those that do have jumping problems look like they are treating the source images as (or stretching to) squares.

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