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The NES turns 30: How it began, worked, and saved an industry

arstechnica.com

19 points by iProject · 2 comments

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2 threads
acuozzo

NES game development is alive and well over at http://www.nesdev.com/

tracker1

What's funny, is my biggest reason for getting in on Ouya was to play classic game roms on a fairly standard platform (unlike a home theater pc, which has more variety).

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