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asciiquake.wtf

16 points by apresmoi · 9 comments

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apresmoiOP

Hey! I have been working on adapting the cssQuake.wtf port of Quake to ascii!

All you see in screen is ascii, of course that in order to achieve some of the required definition I had to do layers of ascii at different font sizes.

The code is fully opensource at https://github.com/apresmoi/asciiQuake

Panzerschrek

Nice, but particles (smoke, blood) are not ASCII.

  • apresmoiOP

    true, its corrected now! I was using colored blocks, now I prebaked the animation frames into ascii billboards

Noah4ever

In Safari a lot of characters did not display correctly but in Chrome it looks pretty cool!

baoyudu

Cool! But for the sake of my eyes, I won’t play for more than 5 minutes lol

Abubakersiddiqu

nice but it's hard to see those characters, it'll be better with some bright contrast

  • apresmoiOP

    hey, thanks for the feedback. I was working on a fix for the lightning, should look better now

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