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Using Rust Code from Unity for High Performance

oddur.me

1 points by oddurmagnusson · 2 comments

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oddurmagnussonOP

I've been spending a lot of time programming in Rust recently, alongside my usual Unity work, so I wanted to see if I could combine the two. This is the result of that experiment: a benchmarking study examining the benefits of using Rust from within the Unity game engine, including a comparison against Unity's high-performance SIMD engine, Burst. The entire project — building the benchmarks and analyzing the differences between the various runtimes — was completed over a single weekend.

oddurmagnussonOP

Been experimenting with using Rust from within Unity to speed things up. This is my write-up comparing the different Unity runtimes with Rust. TLDR: Rust is a viable option for this.

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