Settings

Theme

Paged Out #9 [pdf]

pagedout.institute

288 points by laurensr · 32 comments

Reader

10 threads
Rendello

I like page 30: The Subpixel Zoo. It must be hell for text rendering:

https://en.wikipedia.org/wiki/Subpixel_rendering

  • gynvael

    Sorry, we moved this. It's on page 37 now - "Hardware" section works better for this one than "Food for thought".

    https://pagedout.institute/webview.php?issue=9&page=37&artic...

    • Rendello

      > Sorry, we moved this.

      Isn't the borrow checker supposed to prevent these things? I was still holding an immutable reference.

      • gynvael

        Actually the title is what doesn't change, not the page number. I.e. the object manager has a mapping where a given object (article) is in memory (on what page, pun intended). So you have to go through the object manager to resolve the mapping each time you want to interact with the object... or at least that's how we have it implemented in the web viewer ;)

  • brainwad

    Desktop OSes just assume the vertical subtiles (at best with an option between RGB and BGR). TVs and mobile devices don't generally support subpixel rendering at all.

lubujackson

I've never seen this before, it's like a modern 2600 - deeply technical, scattered topics and depth, all very hacker-curious - and beautifully designed to boot.

zOneLetter

`Baby Steps in C` is hilarious lol. I'll be buying the print editions going forward. They hooked me right in with that.

walrus01

It reminds me a little bit of a Phrack textfile, but if Phrack had raster image art advertising in it.

unprovable

Fun fact - the computiles piece is an uncredited rediscovery of Wang's work from the 1960's on computable tilings. Specifically, he went as far to show that the halting problem is equivalent to the 'domino problem' - can we tile the plane using a given finite set of dominoes (aka tiles) where we have infinitely many copies of each and the tiling must preserve edge-meet criteria. Every tiling is a computer program, every computer program is a tiling.

bbayles

Michał Zalewski's article on page 42 is very funny.

  • mixedmath

    Would someone be interested in explaining what in the world is going on in that article?

    • pillmillipedes

      I'll try to do the first one since I think it's the most illustrative:

        1  long typedef[[]]*($)(void*($),...);  
        2  int main() {  
        3   char* str = "Hello, world.";  
        4   $ $ asm("puts");  
        5   $:&&$&&$(str);  
        6  }
      
      
      (1) is equivalent to "typedef long* $(void*, ...)". '$' is the name of the defined function type.

      it's obfuscated as follows:

      - typedef is a specifier and can go on either side of the type, same as int const/const int

      - [[ ]] is an empty list of attributes

      - "void*($)" is an argument named '$' of type void*, but parameter names are ignored in declarations.

      - you can put parens in declarations since sometimes you need to group prefixes and postfixes in a different order

      - dollar signs in names are allowed in many c compilers (and some other c-like languages)

      - "..." are variadic arguments. puts doesn't have those, but the first argument uses the same register either way so it happens to work out in this case

      (4) declares a function named '$' of type '$', shadowing the type, and links it to the assembly label "puts". calling $ calls puts.

      normally it looks like `int call_foo(void) asm("foo");`

      (5) is parsed as: "label $: address-of-label $ and function $ called on str. the address of a label is truthy, so the function also gets called.

      unary && looks for the argument in the label namespace, but other operators don't, so the two dollars refer to different things.

      that's about it. if you're familiar with the c standard and some common gnu extentions, you can deconstruct the examples into their basic elements easily enough

    • q3k

      What do you mean? It's just simple beginner's examples in C. Should be easy enough to understand, C is famously very simple ('portable assembler' as they say!).

      • FergusArgyll

        > In our experience, C has proven to be a pleasant, expressive and versatile language for a wide variety of programs. It is easy to learn, and it wears well as one's experience with it grows.

        The C Programming Language K&R

MarchApril

I love that this issue has more posts that are critical on AI usage, contrary to the last one when there were articles, or at least one of them, composed entirely by an LLM. I'll happily print this one.

MiltarizdMerica

When does the Printed edition go on sale? Lulu doesn't have the 9th edition listed yet.

  • gynvael

    It should be available on lulu until the end of the week. We're running QA on it still.

brcmthrowaway

The anime avatar twitter people have finally created something beautiful.

  • gynvael

    Ahaha thank you for this comment, it's peak internet meme culture. Made my day :D

yu3zhou4

My fav zine

Keyboard Shortcuts

j
Next item
k
Previous item
o / Enter
Open selected item
?
Show this help
Esc
Close modal / clear selection