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Postgres LISTEN/NOTIFY actually scales

dbos.dev

198 points by KraftyOne 7 hours ago · 42 comments

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jerf 6 hours ago

"Scale" isn't a binary, it's a continuum. "Scales to 60K/s" can be 5 orders of magnitude more than one system needs and 5 orders of magnitude too small for another. Personally I'd knock the general "premature optimization" off the list of "most common developer errors" and put in its place "using techs with the wrong scaling factors". If you use something too small and you exceed its needs, the failure is obvious, but the other way around is a problem too. Bringing in the overhead and management issues of the super scalable techs, as well as their limitations they impose so that they can scale, to a system that would actually be better off with a richer model whose richness prevents it from scaling but would save a lot of effort is also a bad choice.

The ceiling of LISTEN/NOTIFY is small enough that you need to pay attention, and I personally like to have at least an order of magnitude of slack left over even after my most pessimistic load numbers are accounted for, but it's still plenty for a lot of projects, and the integration with the rest of the DB, its availability, its not being another service you have to devops, it's definitely not something that should be simply dismissed out of hand as an option. Even the original 2K/s number they cite is a lot of messages for some systems that are more properly measured in seconds per message.

  • mlyle 4 hours ago

    I think if you expect to be under 60K/s and suddenly find yourself at 20K/s heading for 200K/s-- you have a better problem than if you built for 1M/s and actual load is 20K/s. The unexpected success of the former will pay for a lot of band-aids and scaling, while you're pretty stuck with the cost structure and upfront spent capital in the latter.

    IMO one should design for actual anticipated scale with moderate margin, only exceeding this when it's relatively "free" to do so. (If you can buy bigger hardware for a few K, or if solutions are equivalent other than scalability, pick the bigger solution).

  • zbentley 6 hours ago

    > 5 orders of magnitude too small for another.

    Nitpick on an otherwise good post, but I don’t think there are very many 6billion RPS systems out there, and those that do exist are almost certainly using bespoke, purpose-built tools

    • odo1242 5 hours ago

      The highest I could think of is WhatsApp, which gets ~1.6 million RPS on average, and they use MQTT

      • znpy 3 hours ago

        DynamoDB scales much more than that. In one of their dynamodb papers they claimed that the amazon us retail website alone made like 89 millions rps during prime day, a few years ago.

    • 10000truths 4 hours ago

      Could be base 2. ~1.3M RPS is a lot higher than most will ever require, but still within the realm of possibility.

    • monster_truck 4 hours ago

      Maybe there would be more if it were more straightforward to do so?

      • ndriscoll 4 hours ago

        For reference, I've seen Visa marketing materials that suggest their network can do ~70k TPS. There are not very many systems one could conceive of that could do useful work 1/s for ~every human on the planet.

    • jerf 5 hours ago

      Fair.

nzoschke 6 hours ago

I continue to love DBOS for how it just leverages Postgres (and now SQLite) properly. It's effortless to drop into an existing CRUD stack.

Once you start down the "durable workflows" path, you start seeing them everywhere.

My latest experiments are treating individual emails as durable workflows, where you, the people you're communicating with, agents and tools like GitHub or Attio all take turns in the flow.

https://housecat.com/blog/gmail-durable-workflows-sandbox-vm

dang 4 hours ago

Related, presumably:

Postgres LISTEN/NOTIFY does not scale - https://news.ycombinator.com/item?id=44490510 - July 2025 (321 comments)

dietr1ch 6 hours ago

I recall that in the first release that supported LISTEN/NOTIFY there was a performance issue around it (poor locking IIRC), which today the "bad post" mentioned in here corrects in a errata just after their first paragraph.

Since the correction apparently dates from May 8th, I think that a post from July 24th might want to acknowledge that the popular post asserting this feature doesn't (didn't?) scale was not made in bad faith or was even wrong about their claims at the time.

  • KraftyOneOP 5 hours ago

    If you mean the optimizations coming in Postgres 19, the original post addresses this:

    > As an aside, there’s been some online discussion of a Postgres patch (https://github.com/postgres/postgres/commit/282b1cde9dedf456...) related to this issue. This patch (to be released in Postgres 19) does not remove the global lock or fix the bottleneck we observed. Instead, it optimizes the narrower case where there are many notification channels and each listener is waiting only on a specific channel.

vhiremath4 an hour ago

I once was the CTO of a company that serviced about 100k requests per day across all our services. We grew to millions and eventually 10's of millions, but, somewhere along the way, an engineer on our team decided he wanted to build a queue off LISTEN/NOTIFY semantics in order to take advantage of strong consistency with the rest of our data model, which seemed reasonable given LISTEN/NOTIFY is not that hard to understand and we did need consistency guarantees for this workflow and this would remove the need for yet another place data got stored and transfered.

In practice, this eventually ended up being very awkward because extending the functionality (since we had "built" it) and had to work around internal pg semantics (we should have just moved off much sooner). It also did not scale well. We ended up getting a ton of disk contention on our RDS instance in non-obvious ways, and the vacuum runs on that table was a nightmare. Additionally, it was hard to get other engineers to really debug and take ownership of the system because they automatically viewed a queue (very easy to understand) implemented in a foreign way (off pg internals) as something "scary". It was emotional, not rational, but we are emotional beings, and I do not blame them. These were good engineers with a lot of other things on their plates.

Obviously, this is all hand-wavy without discussing the internal schema, indeces, etc. that we had set up, but my main takeaway with core technology from this experience was to always reach for the dumb, expected, simple thing. Even if it adds another moving piece in the infra stack. Unless I need very strong data consistency guarantees, it's always better to use something like SQS, Redis queues, etc. where the understanding is that it is just a queue (or at least the API contract suggests simplicity), and then everything needs to work around it.

The fewer mechanistic responsibilities per core data store, the better in my experience.

  • hmaxdml 33 minutes ago

    Not saying this in a mean way:

    It seems to me this can be boiled down to "using things without understanding how they work doesn't scale". Yes, vanilla listen/notify doesn't scale. But the OP actually figured out how to make it scale. So your engineers don't have to.

    As the community builds, over time, distributed systems, it also understands which brick can do what, and it turns out that starting with less bricks and adding some when you actually need them makes for healthier systems.

    • vhiremath4 27 minutes ago

      Nah this isn't mean at all. I think this is the correct takeaway. I actually felt like I understood how the system worked and it wasn't that difficult for me, but I also understood how, as we were adding engineers who were all very under water, the idea of learning our queueing system to modify a core feature it powered seemed like a big mental context switch (bigger than it actually was). I noted this in another comment, but I am likely discounting how big of an effect our scale/growth impacted peoples' ability to adapt this system. That said, I will pretty much always choose the simple/dumb/easy to understand thing from the start even if it adds another moving component.

  • zmmmmm 38 minutes ago

    It is so rare that a new moving part beats other factors. But the one thing I will say is that there's tremendous advantages to of all things, your queuing system being independent of other architectural pieces : it's the one component built to natively store and forward, so if you can keep its lifecycle separate then you can harness that to decouple other systems from each other during updates, troubleshooting, patch windows etc.

    • vhiremath4 30 minutes ago

      Great point.

      > It is so rare that a new moving part beats other factors

      Fair! I will restate that we were growing very fast, so that's probably an outlier environmental factor that I am potentially overly discounting. If that's not the case (likely for most startups), then maybe this is less of a problem.

sandeepkd 5 hours ago

I think a lot of these kind of posts are standalone assessment of your problems, understanding and solutions. Its debatable to term something as lack of expertise if one is trying to work with default settings of a tool and expecting a certain performance. Everyone is doing a continuous learning with the failures.

1. What I find interesting is that the experiment seems to be using a DB server with 96 cores, 384 GB RAM (https://github.com/dbos-inc/dbos-postgres-benchmark/blob/mai...). This is very critical part of any such experiment, it should have been called out. The database is vertically scalable and that too has its limits

2. Who is making connection, and from where has its own impact on performance and overall latency

3. 60k may seem big number, however in real world the things which bring the systems down are the bursts of traffic, not the regular traffic.

Personally I would never start with such a big server unless I am a big business. Its > 100K cost for one production DB cluster if I include read replicas and cross region redundancy

Latty 6 hours ago

One way it explicitly doesn't scale (unless something has changed since I last checked and my quick search failed me) is the hard limit on 8000 bytes of data in a notification. If your notification doesn't make sense to exist as a row (where you can just give an ID), then that makes it hard to use. I had a web game and the events were transient descriptions of changes in state that didn't make sense to store in the database, and could be bigger than that, so it didn't work for that use case.

  • dietr1ch 6 hours ago

    As an implementer of a scalable notification system I'd be sure to cap the notification size.

    - Keeps messages O(1) so I can focus on scaling in the amount of notifications

    - Tells whoever runs into this that,

        - I didn't planned for arbitrarily large messages as they *might* otherwise grind performance to a halt.
        - They *might* be misusing my notification system
newswangerd 3 hours ago

I went through this process when I was designing the sync server for Digital Carrot.

In the end, I decided to just go with the simplest solution possible. In my case it's just a barebones Go gRPC service that uses an in memory channel to send notifications between connected clients.

The reality is that this simple Go server will scale up to about 1000 simultaneously connected customers on about 2gb of RAM. I don't expect to have more than that many paying customers, and if I do I can always just throw a bigger VM at the problem.

Engineers love to over complicate things in the name of infinite scalability, when in reality you can save a lot of time and effort by just understanding the scope of the actual problem you're trying to solve. Fingers crossed that this will become an issue for me some day, but until then most of us just don't need to worry about it!

  • anachronox 3 hours ago

    I had a similar setup, scaled pretty well with some GOGC tuning. I had a small, simple "router" using channels https://github.com/urjitbhatia/gopipe and except for the per connection 16ish kb network overhead per socket, you can get away with a lot of performance with a small hand rolled service.

  • znpy 3 hours ago

    1000 connections is a fairly low number by modern standards, c10k “challenges” are like twenty years old by now.

    The real questions are:

    - how many messages per second are you processing on that 2gb machine (and using how many cpus)?

    - does your message processing involve transaction handling, including saving data ti disk durably?

    No offense but it really seems you’re comparing apples and oranges, with your use case being much much simpler than the one described.

    • newswangerd 11 minutes ago

      These are all very conservative back of the napkin calculations. Also, this isn't 1000 connections. It's 1000 customers, each of which can consume dozens of connections.

      My point here is that it is important to match the tech stack to the challenge you're facing. When I started thinking about how to solve this problem my first reaction was to design an overly complicated distributed message queue using PG Notify, Redis, Kafka or something along those lines. The key takeaway here is that I realized that I probably wouldn't end up with more than 1000 customers, so I just needed to design a system that could comfortably handle that level of traffic without much effort. If, by some miracle, my business goes crazy viral, I know that my cloud provider can probably handle up to 200,000 customers by just updating a slider in my dashboard, which is way more business than I want anyway.

      Engineers love to fantasize about Google levels of scale, but that's just not realistic for a lot of services.

b-man 43 minutes ago

related: https://pgdog.dev/blog/scaling-postgres-listen-notify

d9127acbd6fe281 4 hours ago

So in summary, Postgres NOTIFY actually scales if you make your application not write to the database? That's a bit of a tough sell...

qphe95 3 hours ago

I'm reading the code for this and I'm like yeah it doesn't scale. Like forget about debugging this code, does anybody even know what it is doing?

tjadfsaj 5 hours ago

Sure it "scales" if clients batch commands to amortize the per-request cost.

The word "scale" does a lot of load-bearing, maybe it's just not a useful or productive word in practice.

acaloiar 5 hours ago

Much of the FUD around using LISTEN/NOTIFY in production comes from people who have never done so. It of course has its limits, and we should remain aware of them. Much like the limits of every piece of tech in our stacks.

Choose database queue technology https://news.ycombinator.com/item?id=37636841

  • hxtk 26 minutes ago

    Personally I love it for cache invalidation. I used it on an older especially on project originally built without caching in mind that then added caching for immutable data without caching for mutable data in mind. It fell to me to add caching of mutable data. I found it rather convenient to put NOTIFY triggers on cached tables and have a LISTENer that will delete the corresponding rows from memcached when it gets a notification. It’s basically impossible to out-scale it in that use case because the scale is intrinsically linked to number of writes the leader in your database processes.

mamcx 5 hours ago

Is the optimization only possible using dbos? is not clear to me if this mean a way to tune normal PG

  • KraftyOneOP 5 hours ago

    The core optimization is to buffer notifications in-memory and send them in a batch instead of sending them as part of every transaction. So that's a general-purpose optimization for Postgres apps using LISTEN/NOTIFY.

    • mamcx 5 hours ago

      So this is not inside a trigger but on the app connected to pg?

      • gordonhart 2 hours ago

        Yes, per the article they “scaled” Postgres to meet their requirements by altering their usage pattern to avoid hitting the bottleneck.

jrochkind1 5 hours ago

If I understnad right, they are saying it scales (to theri needs) with a custom patch to pg changing their semantics, right?

It does seem interesting, and possibly welcome if there were a configuration option or even a way to set individual notifies as serialized or not.

  • KraftyOneOP 5 hours ago

    To be clear, it's not a custom patch to pg itself, but an application-side buffering and batching optimization.

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