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The Hard Parts of Streaming Audio in Voice Agents

3 points by gokuljs 19 days ago · 6 comments · 1 min read


Blog: https://gokuljs.com/blogs/when-latency-becomes-audible

code: https://github.com/gokuljs/GoSFU

gokuljsOP 19 days ago

One part I think people may find interesting is the media pipeline. It explains how audio flows through the system, how frames are created, why click sounds happen, and how buffering, pacing, and the jitter buffer handle audio that arrives at irregular intervals.

I also open sourced the project. There are some interesting infrastructure issues in the repo that might be worth a look.

ashley242 19 days ago

you can approved iptv related question

  • gokuljsOP 19 days ago

    I don’t understand. Can you clarify what you mean by “IPTV-related question”?

ashley242 19 days ago

hi

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