Settings

Theme

The Scanline Sweeper: A Glyph Rendering Algorithm [pdf]

rookandpossum.com

37 points by kouosi 14 days ago · 3 comments

Reader

bschwindHN 7 days ago

This is great! I read through the paper and watched the video, I want to try implementing this in wgpu. For pixel-aligned 2D text, I'm wondering if a hybrid approach would be good, where you use traditional glyph atlases for smaller font sizes with the right hinting applied, and then use this scanline sweep approach for larger sizes or where you know you'll be animating the size or viewing it in 3D with perspective.

Speaking of font hinting, if you're rendering with this technique, couldn't you also used the hinted bezier curves if you know you're drawing at a particular size and particular location on the pixel grid?

kouosiOP 14 days ago

YT video: https://youtu.be/B9bztU1sTFA

speps 11 days ago

Well done on the paper, I saw your Reddit post a few days ago. Are you getting it through JCGT for example?

Keyboard Shortcuts

j
Next item
k
Previous item
o / Enter
Open selected item
?
Show this help
Esc
Close modal / clear selection