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Show HN: Pacman AI – Generated with Claude Fable 5

pacmanai.com

8 points by javierluraschi 18 days ago · 8 comments

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ericrkass-coder 16 days ago

Brings me back to my 80's -- I love it, but still can't even clear one board (would have already cost me a couple dollars in quarters trying). Would you mind sharing an "easy to read" short summary of your prompts -- I mean, "what's the program" that got you such an impressive rendition of the game?

javierluraschiOP 18 days ago

For context, last year I generated Pacman 2D with Grok and ChatGPT, mediocre result see:

https://www.linkedin.com/feed/update/urn:li:activity:7298354...

Puts in perspective how far we've come in just one year.

ourdailycalc 17 days ago

This is great. Did it work perfectly on the first run, or did you have to manually fix edge cases (like ghost pathfinding or collision detection glitches)? If it hallucinated or introduced bugs, how did you prompt it to fix them?

TheGoddessInari 16 days ago

This works with touch control on mobile. Pretty amusing.

8mobile 17 days ago

Nice demonstration of Fable and I like the game, can you give more details of how many tokens you consumed and how long it took you? Thank you

northcoast_dev 17 days ago

Which subscription do you have? Fable is said to consume a lot of data. How long did it take you?

sloanfardele 17 days ago

That's impressive. What about your tokens?

tamaker 18 days ago

Understood the assignment

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