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Modeling what makes paper-folding puzzles hard

dailyunfold.com

40 points by astralasia 3 months ago · 23 comments

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astralasiaOP 3 months ago

Author here, happy to answer questions about any part of this. The scoring weights are hand-tuned from playtesting, not learned from data. Would love to hear from anyone with psychometrics or spatial cognition experience.

jojobas 3 months ago

Relevant ICFP Programming Contest 2016

https://icfpc2016.blogspot.com/2016/08/pdf-for-task-descript...

lifis 3 months ago

I don't understand what is supposed to be "hard". It seems utterly trivial to me.

In reverse order of the folds, just mirror all holes across the fold line.

  • astralasiaOP 3 months ago

    You are definitely correct, and that is how I am solving all the puzzles as well. However, I've encountered many people that couldn't wrap their head around even the mirror across the fold line logic. For such people, the techniques I described help to come up with puzzles that feel "hard" for them. Thanks for giving it a try.

  • krackers 3 months ago

    You must be a shape rotator.

NooneAtAll3 3 months ago

something very wrong with brightness of the paper - it blends in with the background so much, it's impossible to play

  • astralasiaOP 3 months ago

    increased the contrast, so it should be easier on the eye hopefully. Thanks again for the feedback.

  • astralasiaOP 3 months ago

    thanks for flagging this, the contrast is definitely too low. I'll fix this.

    • jhanschoo 3 months ago

      I think I have your new build(s) as I can play from the archive, but the contrast is still too low for me. Note that displays are different, so it's likely that things are more indistinct for me than for you. I've just played through the archive, and all my mistakes came from off-by-one errors because the grid lines were indistinct and I misplaced the holes.

      • astralasiaOP 3 months ago

        the contrast for the grid lines should be better now, would like to hear your feedback, thanks again!

        • jhanschoo 3 months ago

          Hmm I think you made the grid lines thicker? I prefer it, but the thickness looks inconsistent (several divisions of the paper do not seem have thicker grid lines on my display)

      • astralasiaOP 3 months ago

        thanks for the detailed feedback and trying it out, I will be rechecking the contrast issue

aeonik 3 months ago

Is there a way to play previous puzzles?

  • astralasiaOP 3 months ago

    I am planning on adding that feature as well in the near future, thanks for trying it out

    • aeonik 3 months ago

      No problem.

      Advice. Make the scoring more like http://enclose.horse/

      Score should be correct out of incorrect but medals for perfect, almost perfect, and some cutoff above.

      I missed one fold on the hard one (but 3 points due to this), and only 1 star feels a little harsh to me.

      • astralasiaOP 3 months ago

        you are right, and that has been bugging me from the start and never got to fixing it. I tweaked it a bit to make it hopefully make much more sense now. Also I didn't know enclose.horse, and loved playing it, so thanks for pointing it out and for the nice feedback.

  • astralasiaOP 3 months ago

    I added the archive feature, would love to hear your feedback on it as well

    • aeonik 3 months ago

      Works great very seamless.

      These puzzles are great! Simple and effective.

      I wonder if the engine could be adapted for origami. :)

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