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Using procedural generation to create the 10k landscapes in The Sentinel

thesentinel.bbcelite.com

5 points by msephton 12 days ago · 1 comment

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msephtonOP 10 days ago

I've used procedural generation in so many of my games (including YOYOZO, my game that was listed alongside Mario & Zelda as a "best game of 2023") but the techniques in this article gave me some new ideas. Great stuff.

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