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Writing a Guide to SDF Fonts

redblobgames.com

122 points by chunkles 18 days ago · 11 comments

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adzm 18 days ago

The article in question, https://www.redblobgames.com/articles/sdf-fonts/ is really neat as well, especially the interactive demonstrations

bob1029 18 days ago

Valve originally devised this technique in 2007:

https://steamcdn-a.akamaihd.net/apps/valve/2007/SIGGRAPH2007...

jjkaczor 18 days ago

Oh thank-you for the reminder to check Amit's site again! (been following since the BBS and SolarRealms days...)

  • bananaboy 17 days ago

    I’m always pleasantly surprised when I’m reminded that he and his brother made SRE and BRE. I love hearing that folks from those days are still making great things.

eviks 17 days ago

Tangential: given the lack of hinting, is it possible to achieve high quality results for small fonts, are there any examples/comparisons to actual fonts (that also can have bad quality hinting, so real comparison to well/poorly hinted fonts would be interesting)?

mcraiha 17 days ago

Are there any games that use SDF for 2D character (player, enemies, objects etc.) rendering?

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