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Show HN: I built a "Netflix-grade" retro game player for the browser(React+WASM)

github.com

3 points by beingmudit 4 months ago · 0 comments · 1 min read

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Hi HN, I'm a solo dev who spent the last few weeks obsessively trying to solve the "last mile" problem of browser emulation: making it actually feel good to play.

While the core tech (Libretro/WASM) is solid, wrapping it in a UI that feels "native" is a deep rabbit hole. I built Koin Deck Player to solve the glue-code headaches, and I've open-sourced it as a drop-in React component.

It handles the tricky engineering bits so you don't have to:

- Latency Tiers: Automatically enables "Run-Ahead" (calculating frames in advance) for 8/16-bit systems to get sub-frame latency. - Performance: Detects SharedArrayBuffer support to switch N64/PS1 emulation to threaded video rendering, preventing UI freezes. - Mobile Controls: A custom GPU-accelerated virtual controller that uses heuristic multi-touch (sliding finger between buttons works) and haptics. - Audio: Handles the notorious auto-play/resume AudioContext quirks across browsers.

I built this because I believe preservation shouldn't just be about archiving file, it should be about making the experience delightful.

Repo is MIT licensed. I'd love to hear your feedback on the input latency!

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