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The Path to Mojo 1.0

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5 points by pritambarhate 21 days ago · 4 comments

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bobajeff 21 days ago

I've been keeping an eye on Mojo/Max as it's one of the only things out there that doesn't depend on the Cuda library.

Blockers for me right now, are:

1) still closed source

2) it doesn't support my low-end hardware (just because I don't have a 5090 or whatever doesn't mean I shouldn't be able to do GPU compute things)

I'm guessing if those barriers are ever removed it'll probably be years from now. But hopefully it'll inspire other languages/ecosystems to take on their own Cuda replacement.

  • 16bitvoid 20 days ago

    1. It'll become open-source with 1.0, as the article mentions.

    2. Just requires someone (or you) to write a kernel for your GPU, which is done in Mojo itself. I'd double check the supported GPUs or if someone else has already done it.

    • bobajeff 19 days ago

      I understand. Until it is open source it's still a blocker for me though.

      I watched a community video for the roadmap and it sounds like hardware is not the focus until sometime after 1.0 release. So I think I can assume it'll be a while (if ever) before I can even think about using it.

Rochus 21 days ago

see also https://news.ycombinator.com/item?id=46167135

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