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Show HN: Distil-NPC: a family of models for non-playable characters in games

github.com

6 points by party-horse123 3 months ago · 0 comments · 1 min read

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we finetuned Google's Gemma 270m (and 1b) small language models specialized in having conversations as non-playable characters (NPC) found in various video games. Our goal is to enhance the experience of interacting in NPSs in games by enabling natural language as means of communication (instead of single-choice dialog options).

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