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Show HN: Arcane Assembly: Spell programming game

store.steampowered.com

11 points by hopa 3 years ago · 2 comments

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proc0 3 years ago

Looks really cool. I've been wondering why these kinds of mechanics aren't in more games. Of course it's probably harder to design and implement than "hardcoded" mechanics, but I could see action RPGs have a system that has loops and variables for crafting skills.

I'll have to play this later today and provide feedback.

hopaOP 3 years ago

A game I've been working on in my spare time for the past year or so. Program spells using a drag and drop visual programming language.

Side note, I'm a senior in Computer Science and am looking for work, please message me on reddit u/HopaWasTaken if you're interested in hiring me!

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