Ask HN: Anyone created a micro mobile-game studio?
I'm thinking about partnering with a graphic designer, and build ""small" mobile games (hypercasual/casual). Then I will try to find publishers for those games and we do revenue shares.
Anyone doing it over here? Can it be economically viable? From what I heard mid-successful games can already rake in $100k-$300k per month, which would make it an interesting business.
Anyone has experience on this? It's not exactly about mobile, but I saw this recently about IO games. These are small games and can run on many platforms including mobile. https://www.gamedesigning.org/learn/io-game/