GIMP 2.10.0 Released
gimp.orgHooray! GIMP is probably one of the top 5 pieces of software I think of when I'm in an evangelistic mood about open source. There's just something so beautiful about providing such easy access to creative tools.
I'm no power user, but I've found the GIMP to be satisfactory for 90% of my image editing requirements, and since I've spent most of my adult life as a rather destitute student, it's been an invaluable resource.
Congrats to the GIMP team!
Download area (https://www.gimp.org/downloads/) lists both OSX and Windows builds as not available and in turn redirects Windows & OSX users to older builds pages, both of which are currently 404s. Be good to just go over these things in cursory sense before publicly announcing new release.
This is update is incredible, it looks like a massive jump into modern relevancy. Excited to try it this weekend.
One thing I might have to raise in the GIMP community is what's the deal with sliders on brush-like tools? Very cumbersome to use by default, and I don't know if there's any way to change their behavior. Anyone have thoughts here?
Gimp has served me well. It has a lot of features for programmers who need to edit the input to programs. It will output images to ppm, allows you to combine layers with bitwise operations, and it can even export to a .c file with a const array of image data. It is such a precision tool and I love it.
Good to them finally giving UX a serious thought, as well as using multicore and adding flatpak installation method. At least opensource affocinados stand some semblance of chance in PS/LR holywar.
Where are macOS builds?
I'd also like to try it out.
The download page says:
> There is no macOS package yet, sorry. Please check back later.
I tried the homebrew method but it installed v2.8 :(
You can download the source code and follow the instructions in the INSTALL file.
I just tried `brew` and yes, still 2.8
AFAIK homebrew-cask doesn't compile anything, it just downloads the dmg and copies the app for you so that you don't have to mount the dmg and drag the app bundle to your applications folder yourself.
They'll probably update their repository as soon as the GIMP devs release a 2.10 dmg (at which point you might as well download it yourself).
Nothing against the GIMP here, but I gave up on the Gimp about 10 years ago now waiting for it to support color depths greater than 8. Gimp was a great program back in 1998-ish. But the lack of deep color depth support really hampered it.
Perhaps 10 years too late for you, but high bit depth is finally here in 2.10.
For me and everyone else it seems given the popularity of photoshop.
It's a free product, it's amazing that it's got this far.
Cinepaint had 16bit depth back in 2000.
So why is it not as popular as Photoshop, or even GIMP?
Actually Cinepaint was used for a quite a while in the movies where it served it's purpose rather well. There was a point in time where studios I believe were funding the development of it because commercial offerings at the time were poor.
The list of movies is listed on the Cinepaint wikipedia page, and I'm not sure that's all of them. It seems like the last movie listed was back in 2003.
https://en.wikipedia.org/wiki/CinePaint
As to why it's not more popular? I'm guessing because studios switched over to commercial offering once Adobe and other software houses got their act together, and provided software with more features and support than Cinepaint.
Photoshop seems to have had high bit depth editing for at least the last decade, and possibly longer.
Nice overview of some of the features is here:
It's on flathub for those using flatpak.
good news!
Wondering, why there is still no GaaS (GIMP as a Sevice) Scheme/REST/Cloud-Functional offer.
If you care, do it