Free-to-Play Browser & Desktop RTS
Nine Factions. One War.
Rule or Ruin.
Command armies of Dwarves, Goblins, Ratmen, Lizardmen, and three Elven kingdoms in an epic real-time strategy game. Build, fight, and conquer.
Play Anywhere, On Any Device
No downloads. No installs. Shards of Stone runs in your browser on desktop, tablet, and mobile. Your progress syncs across all your devices.
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Instant Play
No downloads or installs. Click play and you’re in. Works in Chrome, Firefox, Safari, and Edge.
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Cloud Saves
Create a free account to save your progress. Pick up where you left off on any device.
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Completely Free
No paywalls, no pay-to-win. Every unit, building, and campaign mission is free for everyone.
Desktop
Full RTS experience
Forge Your Legend

BASE BUILDING
Build Your Stronghold
300+ unique buildings across 9 distinct factions. Progress through three town hall tiers to unlock advanced structures. Master four resources — gold, lumber, stone, and oil. Fortify your base with upgradeable walls, towers, and paths that boost unit movement speed.

COMBAT
Command Your Army
200+ combat units across 9 factions and 11 roles. Workers gather resources. Infantry holds the line. Ranged units rain fire. Siege engines level fortifications. Spellcasters unleash devastating magic. Flying units control the skies. A full navy commands the seas. And legendary heroes lead them all — with 490+ tech upgrades and 270+ spells to master.
Render Modes
Three Ways to See the Battle
Hand-painted 2D sprites for purists. Pre-baked 3D impostors — lit and rendered from the real model, delivered as sprites — for the default experience. Or experimental Live 3D for players who want the full WebGL treatment.
Toggle between modes any time in Settings. Browse every unit and building in the in-game Extras → 3D Model Viewer.
Live 3D is desktop-only — phones and tablets stay on the pre-baked 3D sprites, which look nearly identical at a fraction of the bandwidth.
· Units ·Clanrat — the skaven rank-and-file
Classic 2D
Hand-crafted sprites — the pixel-art heart of the genre. Crisp on every display, kind to every CPU.
Pre-baked 3D
Eight directions rendered from the 3D model, baked to sprites. Full 3D lighting at 2D cost. This is the default.
Live 3D
The actual GLB loaded into WebGL with real-time animation — idle, walk, attack — cycled on the fly. Click Load Live 3D on desktop; mobile stays on the lightweight video loop.
· Buildings ·Clan Hall — the ratmen town hall
Classic 2D
Isometric sprite — lightweight, atmospheric, and reads instantly on the battlefield.
Live 3D
The full building model, slowly rotating. Every beam, every banner, every rusted nail. Click Load Live 3D on desktop; mobile stays on the lightweight video loop.
Choose Your Faction
Nine unique civilizations, each with distinct units, buildings, and playstyles. Master one - or conquer with all.
Steel and Stone. Honor and Ale.
For three centuries, the Dwarves have held Greyhelm Hold — a fortress carved into the living mountain. Led by Thane Borin Deepforge, they are master builders, fierce warriors, and stubborn as the stone they mine. When green-skinned strangers appear in the lowlands, the mountain folk must decide: defend their borders, or strike first.
21 units10+ buildings3 heroes
Explore Faction→
Cunning and Chaos. Survival at Any Cost.
Driven from their poisoned homeland, the Ashland clans crossed treacherous seas on leaking barges. Led by Grizzik One-Ear, they are survivors — scrappy, inventive, and ruthlessly pragmatic. In this new land of stone and snow, they must build, breed, and fight for every scrap of territory the dwarves consider theirs.
20 units10+ buildings3 heroes
Explore Faction→
Ratmen
From the Depths, We Rise.
Beneath the mountains, the Sketh'kai breed in endless warrens. Part rat, part cunning intelligence, they swarm through tunnels and caverns with warpstone-fueled technology and plague-ridden priests. Their Clanrats fight in pairs, overwhelming foes with sheer numbers while Jezzail snipers and Spark Cannons tear through armor.
20 units10+ buildings4 heroes
Explore Faction→
Lizardmen
Ancient Blood. Celestial Wrath.
The Itzal are an ancient civilization of cold-blooded warriors guided by the stars. Their Saurus warriors are bred for war, while Skink priests channel celestial magic. Kroxigors crush fortifications with brute strength, and from the skies, Terradons and the great Coatl rain destruction upon lesser races.
20 units10+ buildings4 heroes
Explore Faction→
Wood Elves
The Forest Remembers. The Forest Strikes.
Guardians of the ancient groves, the Verdant Court fights to protect the wild places. Their Bladedancers weave through enemies with grace, while Eagle riders patrol the canopy. Spirit Trees channel the living forest itself, and their Mages draw power from the ley lines that run beneath the roots of the world.
20 units10+ buildings4 heroes
Explore Faction→
High Elves
Light Eternal. Magic Supreme.
The Luminari are the oldest civilization of elves, builders of crystal spires and masters of arcane magic. Their Champions are peerless in combat, their Mages channel raw starlight, and their Dragons are the most feared creatures in the sky. They fight not for conquest, but to preserve the order of the world.
20 units10+ buildings4 heroes
Explore Faction→
Dark Elves
Shadows Obey. Empires Fall.
Exiled from the Luminari for forbidden magic, the Umbral Pact embraces the shadows. Their Shadow Ships slip unseen through enemy waters, their Mages weave spells of darkness and decay, and their Dragons breathe shadow-fire. They seek not just victory, but the complete annihilation of those who cast them out.
20 units10+ buildings4 heroes
Explore Faction→
Humans
Faith, Steel, and the Crown.
The kingdom of Valoria stands as a bastion of order in a world of chaos. Led by knights, paladins, and battle priests, the Valorian Host marches under the Eternal Flame — a holy order dedicated to protecting the realm. With trebuchets, war wagons, and griffin riders at their command, they bring overwhelming force tempered by unwavering faith.
20 units10+ buildings3 heroes
Explore Faction→
Undead
Death is not the end. It is the beginning.
From the fallen kingdom of Moranthia rise the Hollowed Host — scholars who conquered death itself. Led by necromancers and death knights, they raise armies from the battlefield's fallen. Skeletons march in endless ranks, vampires hunt the living, and bone dragons darken the skies. Every enemy slain becomes another soldier in their inexorable advance.
20 units10+ buildings3 heroes
Explore Faction→

Legendary Heroes
32 legendary heroes — 3 per faction — each with unique abilities that evolve across three tiers. Choose your path at levels 3, 6, and 9.
The Dwarves of Greyhelm
The Goblin Ashland Clans
The Sketh'kai Underhive
The Itzal Star Empire
The Verdant Court
The Luminari
The Umbral Pact
The Valorian Host
The Hollowed Host

32 Campaign Missions
Two full campaigns. One war. Play as both the Dwarves of Greyhelm and the Goblin Ashland Clans across four acts of escalating conflict - from border skirmishes to all-out war.
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9 Mission Types
Tutorial, Base Defense, Search & Destroy, Escort, Survival, Full RTS, Raid, Rescue, and Boss Battle missions.
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4 Story Acts
From surface skirmishes to deep underground warfare and the final confrontation.
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Hero Progression
Your heroes level up across missions, unlocking powerful new abilities at levels 3, 6, and 9.
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Cinematic Briefings
Every mission opens with character dialogue and story moments that bring the world to life.
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Boss Encounters
Face legendary foes — the ancient Rune Golem and the mysterious Shaper who threatens both factions.
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Naval Warfare
Take the war to sea with a full fleet of warships, submarines, and transports on coastal and island maps.
Ways to Play
From solo campaigns to AI spectating to competitive multiplayer - choose your battlefield.

THE STORY
“Three weeks on leaking barges. Half the fleet sank in the Straits. But we made it. This valley... it will do.”
- Grizzik One-Ear
Two peoples. One land. The ancient Dwarves of Greyhelm have held their mountain fortress for three centuries - but now a desperate goblin horde arrives on their shores, fleeing a poisoned homeland. Neither side can back down. What begins as border skirmishes will escalate into a war that reshapes the world. Play both sides of the conflict across 32 campaign missions.

Your Stronghold Awaits
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