More Balders Gate 3.
Finally after a few weeks of trying to get past act two, we’ve finally made it to act three. I’ve been way to busy to get into act three, but there are some highlights from this current run so far. Right after the last post, we were going through the Crèche, and apparently neither of us knew that if you mock Vlaakith too much she will kill everyone on the spot. So, we technically lost our run, but due to the fact that neither of us wanted to restart again, we force closed the game. If you close it normally or through the task manager, the game will save first regardless of what you do. But if you turn the power off on your computer, the game can’t save. It’s not ideal, but it seemed fair enough due to the circumstances.
We also had to restart the game another time, but not because of a party wipe out. Halsin died during the same big side quest as last week. Not that he got killed by any story choices or anything like that. We finished part of the quest where you fight off a bunch of enemies while protecting a portal, and to make it a bit easier on ourselves, we cast Spike Growth around the area. After the fight he apparently he decided the best path to leave the area was directly through the spikes, I don’t know if we could’ve continued the quest without him, but it felt bad that he died like that. So we’ve loaded twice in honor mode, where you can’t load. I’m fine with it, but I’d like it if we don’t have to again.
How’s everyone else doing?