Legendary FPS level designer Richard 'Levelord' Gray passes away at 68

· Shacknews

3 min read Original article ↗
Legendary FPS level designer Richard 'Levelord' Gray passes away at 68

Gray famously worked on Duke Nukem 3D levels before exiting 3D Realms to form Ritual Entertainment, which developed SiN, expansions for Quake, and more.

A talented veteran of the industry has passed on this week. Richard “Levelord” Gray, who was known for his work on Duke Nukem 3D’s levels, and would go on to help launch Quake expansions and SiN, has passed away at 68.

Gray’s passing was shared by Apogee Entertainment, notable for involvement in the publishing of Duke Nukem around the time Gray was working on Duke Nukem 3D. The name Levelord was not just a silly handle. Gray was well known for his expertise in designing scenarios and arenas for all three episodes of Duke Nukem 3D.

We are deeply saddened by the passing of Richard “Levelord” Gray. From his legendary work on Duke Nukem 3D to the countless players and developers he inspired, Richard leaves behind a lasting legacy. Rest in peace, Levelord.

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— Apogee Entertainment (@apogeeent.com) October 13, 2026 at 1:41 PM

Gray would leave 3D Realms to co-found Relic Entertainment in 1996 (formerly Hipnotic Interactive), which is where he helped develop SiN (recently remastered by Nightdive Studios in SiN Reloaded). At Ritual, Gray would also be part of the creation of map expansion packs for Quake, including Scourge of Armagon, where he launched one of the first suspended platform “void” deathmatch maps, HIPDM1, also known as The Edge of Oblivion. Gray’s passing caught the attention of several of his former colleagues, including id Software legend John Romero, who shared heartfelt words of condolence about Gray and his work in games:

Devastating news today. Richard “Levelord” Gray was such a great guy. Like many of our friends, I wish I could have hung out with him again. He was full of life, a gentle soul, and an excellent level designer. He was called “Levelord” for a reason. I loved the first episode of DN3D but was more drawn in by E2 and E3 that had such distinctive designs. We’re gonna miss you, man. You were one of the best.

— John Romero 🤘🏽 (@romero) October 13, 2026

Shacknews also extends condolences and well-wishes to Richard 'Levelord' Gray’s friends and family.

Shacknews staff does not use generative artificial intelligence (AI) in their content. Shacknews strictly prohibits the use of its content for AI training or to generate text, including text in the style or format used for this publication. Shacknews reserves all rights to this work.

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at tj.denzer@shacknews.com and also find him on BlueSky @JohnnyChugs.

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