Godot 4.7 Reaches Beta With HDR Output, Ray-Tracing Improvements & Editor Enhancements

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LINUX GAMING

Godot 4.7 reached its beta milestone on Friday for this leading open-source, cross-platform game engine.

Most exciting with the upcoming Godot 4.7 release is HDR output support for use with modern GPU/display setups. This high dynamic range output works on Linux when using Wayland and having all the necessary driver requirements and a capable HDR display.

Godot 4.7 beta

Godot 4.7 Beta also refactors its raytracing pieplines, 2D physics improvements, touch support on Wayland, and the ability to render real-time light from a rectangle in 3D space.

Godot 4.7 beta editor

For game developers, the Godot 4.7 beta also brings a variety of enhancements to its editor as well.

Downloads and more details on the Godot 4.7 beta release via GodotEngine.org.