SocioLife: Social Artificial Life

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Food Spawn Near Nests 0.4

Food Nutritional Value 1.0

Build Rate (Success %) 1.0

Damage Rate (Combat) 0.05

Group Agent Tax Premium 0.05

Lifespan & Age

Resource Limits

Structure Stability

Outside Gain (Near Bonded) 1

Outside Decay (Not Bonded) 4

Group Benefits

Defense Bonus/Member 0.03

Healing Bonus/Member 0.02

Group Agent Elastic Bond Max Length 180

Group Agent Min Members 5

Group Agent Max Members 7

Group Agent Min Age (frames) 500

Rigid Bonds

Rigid Bond Stiffness 0.15

Nest Splitting

Nest Agent Spawn Rate 0.02

Nest Drift

Friendly Nest Attraction 0.02

Enemy Nest Repulsion 0.05

Unaffiliated Group Drift 0.01

Social Attraction

Reproduction Dynamics

Movement Patterns

Leader Max Wander Radius 120

Food Decay System

Botanist Fertilize Rate 0.05

Botanist Fertilize Radius 30

Farmer & Food Chain

Farmer Spawn Grazer Rate 0.01

Farmer Health Threshold 0.7

Prey Asexual Repro Rate 0.005

Predator Spawn Rate 0.005

Prey Spawn Rate (groups) 0.01

Diplomacy & Trade

Diplomat Spawn Distance 220

Merchant Spawn Distance 180

Merchant Trade Frequency 0.02

Min Alliance for Trade 20

Diplomat Negotiation Rate 0.15

Diplomatic Bond Growth 2.0

Commercial Bond Growth 3.0

Bond Reinforcement Threshold 30

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