Our Process — Aventos

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ProcessStart to finish

How an AI Anime is Created

Beat sheet document for an adapted episode

01 / 04

Adaptation Human

Story Writing & Adaptation

Adaption work is hard but worth it

We find the one thing that made readers keep scrolling, then build a tight 20 minute episode around it. Everything else gets cut. We don't use LLMs for any of the writing. It's bad writing every time we've tried.

Primary tools Writers' room, no AI

Built for Gen Z · Gen Alpha audiences

Video editor timeline for the first rough draft of an episode

02 / 04

Directing Human

Directing

Every shot a painting

A beat sheet locks the action, the shot angle, and the pacing for every scene. Then we use a cheap model to generate fast, rough draft clips just to see if the pacing and emotion land before committing to anything.

Primary tools Beat sheet · cheap draft generation

Decided by hand Character look · shot pacing

Video editor timeline with regenerated shots for an episode

03 / 04

Animation & FX AI

Animation & FX

This is where the anime actually gets shot.

Every shot gets regenerated in high quality, using character and environment references to hold consistency. The hard part already happened in directing, so an agent reruns the earlier prompts for us, and we only step in to redo a shot that missed the draft.

Primary tools Character refs · environment refs

Stage type AI generated

Video editor timeline for the finished, mixed episode

04 / 04

Post Production Human

Post Production

Where generated stops looking generated.

Footage gets upscaled and cleaned up frame by frame, fixing whatever AI still gets wrong. Then dialogue, music, and sound effects come together into a final mix, subtitled and checked before it ships.

Primary tools Topaz · DaVinci · Reaper

Human pass Curate · composite · grade · mix

CommissionCustom work

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