Relooted challenges who gets to own and tell African history

8 min read Original article ↗

Have you ever heard of Benin ivory masks? They are stunning works of craftsmanship typically carved from ivory with inlaid iron and copper, traditionally worn at the hip or around the neck. They depict the face of Idia, the first Iyoba (Queen Mother) of the Benin Empire that existed in what is now Nigeria. The masks are believed to have been carved to celebrate Idia’s numerous political and military victories, including her role in elevating her son Oba Esigie to the throne of Benin ahead of his half-brother in the 16th century. When the British ransacked the Benin Empire in February 1897, several of these masks were looted and dispersed across the world thereafter. Two nearly identical masks are held separately at the Metropolitan Museum of Art and the British Museum in London

History lessons like this abound in Relooted, from the Johannesburg-based studio Nyamakop. The Afrofuturist heist game offers engaging puzzles, a memorable cast, and a sharp answer for how to start fixing colonizers’ centuries of wrongdoing. Nomali, an All-African freerunning champion whose speed has earned her the nickname Lightning, gets roped into her grandmother Professor Grace’s plan to reclaim stolen African artifacts from private collections and auction houses across the world, returning them to the people they were taken from. 

What heist can be pulled off without a team? Alongside Nomali and Professor Grace are Nomali’s brother and locksmith Trevor, the inventor Fred, Professor Grace’s mentee Etienne, and later additions like the acrobat Ndedi, former MMA fighter Luso, and teen hacker Cryptic. While the full crew isn’t immediately available from the beginning, this is the team players will use for their series of heists. 

These heists essentially have three phases. After an initial briefing that shares artifact and location details, players will case an area using Fred’s robot Nunu to identify where artifacts and security traps are laid out. This is also where players assign locations for each teammate to use their abilities, like Trevor’s skill for cracking open safe vaults or Cryptic’s knack for hacking robots and security cameras. Next, as Nomali, players will prop open doors and shutters, bust windows, activate pressure plates, and move a lot of tables, all to craft the best escape route—one that ensures every artifact can be picked up on the way out without Nomali getting nabbed. Finally, once it’s time to dash, players will use Nomali’s exceptional speed and parkour skills to follow the escape route and use real-time, button-prompted speed boosts to beat a countdown that promises jail if Nomali doesn’t get out in time. 

Relooted game review

The heists aren’t just puzzles to be cracked; they’re also informative, including virtual exhibits of some of the most ancient and fascinating real-world relics across the African diaspora. In addition to the artifacts that are mission targets, there are other relics the team can learn about spread across the high-rises, mansions, and museums they’re breaking into. These bonus relics are explained via short crash courses, the equivalent of the info one might find etched into plaques when visiting physical museums. These detours don’t feel out of place given how they’re woven into pre-escape exploration, leveraging these slower-paced moments as opportunities to share even more history that you’d rarely find outside of an elective class setting. 

In addition to its history lessons, what makes Relooted special is its uncompromising framing of how African artifacts left their homes. Before each heist, Professor Grace and Etienne will give background on an artifact’s history that reveals not only its cultural importance, but also its often violent theft. Story after story features the triumphs and tragedies of African communities and civilizations that were so beautiful, so rich, and so layered in their various modes of life, that Western civilizations couldn’t stop themselves from stealing everything in sight during bloody invasions, colonizations, and wars. The sheer volume of tales from all parts of the continent is a true testament to Africa’s diversity, a refusal to let any player view the continent or its people as a monolith. 

Not once is the violence of these artifacts’ displacement shied away from, nor is the illegal nature of Nomali and her family’s nighttime activities. It’s a clever choice that makes their mission a clear matter of justice—a challenge to anyone who believes all laws, the very ones that allowed these stolen cultural works to be on indefinite “loan” and hidden away when repatriation parties come knocking, are moral and must be obeyed despite their authors’ intent and actions. The mission of the Afrika Appropriations Association (the best of several names Trevor gives the team) asks players to consider what constitutes a crime, as well as who are the real criminals. 

Relooted isn’t just notable for its unflinching artistic statement, though. The heists are well-designed puzzles that smartly repurpose the tables and safes littered across their environments. By increasingly adding new security elements and options of escape, a successful getaway really does feel like pulling off a meticulously-planned scheme. This is helped by the fact that these heists aren’t a Sunday stroll for Nomali. More than once I found myself restarting a level after realizing a teammate’s abilities were better used on the roof instead of the basement, or after neglecting to find a method for keeping a shutter door open once the alarms start blaring, or after telling the wrong lie to an incredibly gullible robotic security guard. 

No puzzle is too difficult, but all require active engagement and attention to be cleared. Plus, should a player feel up to a harder challenge, there are a few ways to customize the experience, including four difficulty modes that affect the complexity of a heist and three modes for how much information is shared while casing a joint. It all coalesces in a way that ensures success primarily comes from a thorough understanding of a location’s layout and the team’s abilities—including the protagonist Nomali’s. I was initially worried that she might get overshadowed by her peer’s flashier skillsets, but her speed is an element that players must become intimately familiar with for more daring trips. By the time credits roll, there is no question why these expeditions would be almost impossible without her specifically.

In fact, the whole team grows to feel special over time, not just for their skills but also their strong personalities. Professor Grace carries the weight of someone who wishes they’d ushered in more change earlier in life. Etienne is a walking encyclopedia who isn’t afraid to build a wishlist of optional targets. Trevor has massive little brother energy, which makes him both a nuisance and a lovable fool. Fred has a stern but warm personality that can comfort an entire room. Ndedi’s honesty ranges from reassuring to outright funny, making him one of my favorites in the bunch. Cryptic has a refreshing confidence and adventurous spirit that steers her away from being just another tech-savvy teen. Even Luso, while a bit underdeveloped due to being a later entry, leaves an impression nearly as big as her muscles due to her straight talk and soft spot for animals and children. 

Relooted game review

There’s a bit of a Fast and Furious feel to the whole affair—also in part because of the camerawork for group shots and a few groan-worthy lines, from Trevor mostly. Family carries a more serious weight here in comparison to Dominic Toretto’s memed-into-oblivion use of the word, though. The tone, while often upbeat, isn’t afraid to get serious and explore the character’s personal issues as individuals and with each other. Much like the artifacts being reclaimed, these folks have a history with each other. 

While these characters are a joy to be around, the linear story featuring them is less impressive. It is Relooted’s biggest weak spot, further highlighted by the more interesting tales held by the artifacts being rehomed. In a weird way, this allows the artifacts’ stories to take center stage, which pairs well with the game’s central focus on Africa’s history and who gets to tell it, but that doesn’t mean these characters don’t deserve a better-realized story of their own. 

Additionally, the villains read more like set dressing, excuses for the team to reclaim another artifact, rather than actual characters with strong motivations. Plot developments and twists would’ve benefitted from more breathing room, as currently they feel a bit rushed and lack the emotional impact they’re reaching for. It is a story largely carried by the charisma of Team A Looting (my least favorite of Trevor’s names), who, individually and collectively, are far more interesting than the plot.

Despite its narrative shortcomings, Relooted makes a deep impression. It’s a history lover’s dream, offering factual glimpses into a vibrant continent that Western civilizations have long been groomed to view as backward and conflict-ridden, while offering thoughtful puzzle designs, fast-paced action, and a charming cast of characters. It demands a fundamental change in how people view Africa and its place in the world, one that resonates more with every reclaimed artifact. 

Relooted game review


Relooted was developed and published by Nyamakop. Our review is based on the PC version. It is also available for the Xbox Series X/S.

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