Version control software for game development - Anchorpoint

5 min read Original article ↗

Version and manage art-driven production files

Collaborate on game development, animation, and any other real-time project using the simplest, Git-based version control solution for artists.

Anchorpoint, a git-based version control software for Unity and Unreal engine

Studios, agencies and design firms use Anchorpoint every day. Read about their stories.

In a nutshell

Anchorpoint integrates with Git and uses metadata to extend its functionality for game development related workflows. Here is how it works.

Is Anchorpoint a Git client?

Can I use Dropbox, Google Drive and Git?

Is Git a good plattform for game development?

Do you have any plug-ins for Unreal, Unity, Godot or other tools such as Blender?

Can a dev work with SourceTree (or similar) and an artist with Anchorpoint?

Version control without lock in effects

Anchorpoint is based on Git, the open source version control system is used by 93% of developers all over the world.

Git compatible

Connect to your favorite Git server and upload your project with a few clicks.

File locking using Anchorpoint with Git version control on a unity project

Fail safe

Prevent losing hours of work using file locking on blueprints, scenes or anything else.

And if something breaks, you can safely go back.

thumbnail support for unreal engine files in anchorpoint

It’s visual

Quickly review what your team has done. Inspect commits and annotate directly on files to provide feedback.

asset management in anchorpoint by organizing a folder structure

For your art assets

Anchorpoint goes beyond just committing.

Build your asset pipeline, involving everything that comes before the game engine.

Selective checkout

Work with TB-sized Git repositories by downloading only what you need

Large file support

No need to configure Git LFS. Anchorpoint does that for you.

File locking

Prevents team members from overwriting the wrong files

Tags and annotations

Organize assets with metadata. AI-powered tagging makes every file easy to find.

Review tools

Comment and annotate any image, video, or audio without using an external review tool

Python API

Build integrations and tailor Anchorpoint to your workflow.

Fits seamlessly in your pipeline

Anchorpoint can be used with any cloud service, 3D software and game engine.

Git servers

Create repositories and add members to your Git server directly from Anchorpoint.

File sync solutions

Use Anchorpoint Asset Management with your existing storage solution.

Game engines

Use version control with Unreal Engine, Unity or Godot to collaborate on your projects.

DCCs

View thumbnails, review and approve assets before they go into the game engine.

Learn more about integrations

Frequently asked questions

Is Anchorpoint just another Git client?

Do I need to host my files on Anchorpoint’s servers?

How does Anchorpoint help artists who aren’t familiar with Git?

How fast is the file locking system?

Can we customize Anchorpoint to fit our specific studio pipeline?

How does Anchorpoint handle massive project files?

Who is currently using Anchorpoint in the industry?