Version and manage art-driven production files
Collaborate on game development, animation, and any other real-time project using the simplest, Git-based version control solution for artists.

Studios, agencies and design firms use Anchorpoint every day. Read about their stories.
In a nutshell
Anchorpoint integrates with Git and uses metadata to extend its functionality for game development related workflows. Here is how it works.
Is Anchorpoint a Git client?
Can I use Dropbox, Google Drive and Git?
Is Git a good plattform for game development?
Do you have any plug-ins for Unreal, Unity, Godot or other tools such as Blender?
Can a dev work with SourceTree (or similar) and an artist with Anchorpoint?
Version control without lock in effects
Anchorpoint is based on Git, the open source version control system is used by 93% of developers all over the world.
Git compatible
Connect to your favorite Git server and upload your project with a few clicks.

Fail safe
Prevent losing hours of work using file locking on blueprints, scenes or anything else.
And if something breaks, you can safely go back.

It’s visual
Quickly review what your team has done. Inspect commits and annotate directly on files to provide feedback.

For your art assets
Anchorpoint goes beyond just committing.
Build your asset pipeline, involving everything that comes before the game engine.

Selective checkout
Work with TB-sized Git repositories by downloading only what you need

Large file support
No need to configure Git LFS. Anchorpoint does that for you.

File locking
Prevents team members from overwriting the wrong files

Tags and annotations
Organize assets with metadata. AI-powered tagging makes every file easy to find.

Review tools
Comment and annotate any image, video, or audio without using an external review tool

Python API
Build integrations and tailor Anchorpoint to your workflow.
Fits seamlessly in your pipeline
Anchorpoint can be used with any cloud service, 3D software and game engine.
Git servers
Create repositories and add members to your Git server directly from Anchorpoint.
File sync solutions
Use Anchorpoint Asset Management with your existing storage solution.
Game engines
Use version control with Unreal Engine, Unity or Godot to collaborate on your projects.
DCCs
View thumbnails, review and approve assets before they go into the game engine.
Learn more about integrations
Frequently asked questions
Is Anchorpoint just another Git client?
Do I need to host my files on Anchorpoint’s servers?
How does Anchorpoint help artists who aren’t familiar with Git?
How fast is the file locking system?
Can we customize Anchorpoint to fit our specific studio pipeline?
How does Anchorpoint handle massive project files?
Who is currently using Anchorpoint in the industry?