Company with character.
Wizbert has seen a few things. He'll celebrate your victories, grumble about the detour and stay for one more quest. A familiar friend, with a mood to suit yours.
Wizbert
A gaming companion with personality
Meet Wizbert, an AI game companion app. An old wizard with a warm heart, a dry wit and a few opinions about your questionable decisions. He brings conversation and a little company to your Mac, alongside the games you already play. You bring the adventure. He brings the beard.
What a desktop AI game companion meansAn early desktop release for Mac. The animation above illustrates Wizbert’s character; it is not a recording of the app.
Your wizard. Your desktop.
A little company for your games and everyday desktop adventures.
Download for macOSApple Silicon · macOS 14 or later
An existing Wizbert account is required.
Unsigned release · Not notarized by Apple. If macOS blocks opening it, see Apple’s first-launch instructions.
Open the downloaded DMG and drag Wizbert into Applications. Check for updates from the Wizbert menu, then install the newer DMG manually.
Alongside the games you already play
Keep playing your own games. Wizbert is an extra app: an old wizard with a voice, a few opinions and optional hints.

Your game fills the screen. Wizbert sits over it in a separate companion overlay, adding voice and text while you stay in control.
Illustrative mockup, not a software screenshot. The current download is for Apple Silicon Macs; Windows is a future concept and is not available. The game shown is fictional. Select the image to enlarge.

We're also exploring a phone companion display. Put your phone in a mount beside the monitor and keep the wizard and his captions there instead.
The game stays on your PC. Its permitted connection would supply the context; the phone would show the companion's response.
Illustrative mockup. A mobile version, pairing method and iOS/Android support are not confirmed. Caption shown: “That tower looks worth a detour.”
How would he know what's happening?
A supported game may make some information available, such as a quest name or an event.
Depending on the game, that could come through an official API—an interface for other apps—or an allowed plugin/add-on.
The plan is to turn that context into voice and text, on your desktop or the optional phone display. You make every game input.
We work with what a game allows. Each connection and its intended use must be checked against the game's rules. No bypassing anti-cheat or access restrictions; if we can't establish a permitted connection, we won't offer that integration.
No connection sees everything. If information is missing, Wizbert should ask you or keep its comments general. Before connecting, you should be able to see what it reads and what leaves your device. These are design commitments; no integration is available yet.
Games and connection limitsTry Wizbert’s moods
A made-up quest to try the dialogue choices. We’re building the companion, not this game. This scripted scene does not read a real game.
Fictional quest: missing applesYou control the player

Searching the cottage

Wizbert Separate overlay
“We've given this rug a very thorough investigation.”
Text example · Old adventurer
Try the planned preferences. These choices change this script only; nothing is saved.
The narrator and wingman options are different moods of the same wizard. All lines are authored examples. Voice output is planned; this demo has no audio.
What we're building
For the small moments that make a session yours.
Wizbert has seen a few things. He'll celebrate your victories, grumble about the detour and stay for one more quest. A familiar friend, with a mood to suit yours.
Sometimes you want a nudge. Sometimes you want to figure it out yourself. Optional guidance and spoiler preferences are part of the plan.
A good comment can make a moment. So can a little silence. We're designing voice, captions and interruption controls together.
Your adventure. Your inputs.
The first product is being designed as a separate overlay, with commentary and optional guidance through supported game connections.
You make the decisions and perform every game action. No automatic inputs, game-account login or unattended play.
How it worksA familiar face in unfamiliar places
New worlds, same old wizard. We're exploring how Wizbert can join you across different games, one tested connection at a time.
Available for Apple Silicon Macs on macOS 14 or later. Windows, Intel Macs and game-specific integrations are not available.
Games and compatibilityA few fair questions
An early macOS release is available above for Apple Silicon Macs. You need an existing Wizbert account; public signup is not available yet. The website demo is an authored illustration.
No. The planned companion comments and offers optional guidance. You control your character and take every action.
The current app uses the messages and optional screenshots you share. Screenshots can include all connected displays. Game APIs and add-ons are future plans; no game integration is included. How game context would work.
That's a secondary concept we're exploring: your PC runs the game, and a mounted phone displays the wizard and his captions. A mobile version and supported phone platforms are not confirmed.
Wizbert runs alongside your games or ordinary desktop on Apple Silicon Macs. No game-specific integrations are included; exclusive fullscreen compatibility is not promised. See Games and compatibility.
Spoken reactions are central to the plan, with text available too. Two-way microphone input is not confirmed. This website demonstrates the idea in text.
Good company starts with hello
A little wiser. A little grumblier. Always on your side.
Meet WizbertAn early companion for your Mac.