kelvin versioning

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Software versioning in which a version is an integer in degrees Kelvin.

In short, a supporting component must always be strictly cooler than anything it supports, or be at absolute zero conjointly with anything it supports. Absolute zero means that a program is frozen, no further updates are possible. If your versions don't track your actual progress, you run out of integers.

DependenciesVersions
A9K
B19K
C20K
D28K

If tool B sits on platform A, either both A and B must be at absolute zero, or B must be warmer than A. Whenever the temperature of platform A declines, the temperature of tool B must also decline. Of course, if B itself is a platform on which some higher-level tool C depends, it must follow the same constraints recursively.

  1. A's version SHALL be a nonnegative integer.
  2. A, at any specific version, MUST NOT be modified after release.
  3. At version 0, new versions of A MUST NOT be released.
  4. New releases of A MUST be assigned a new version, and this version MUST be strictly less than the previous one.
  5. If A supports another component B that also follows kelvin versioning, then:
    • Either both A and B MUST be at version 0, or B's version MUST be strictly greater than A's version.
    • If a new version of A is released and that version supports B, then a new version of B MUST be released.

Reference

  • 0K: Theoretical minimum energy.
  • 2K: Triple of helium.
  • 13K: Triple point of hydrogen.
  • 54K: Triple point of oxygen.
  • 77K: Boiling point of Nitrogen
  • 234K: Triple point of Mercury.
  • 273K: Freezing point of water
  • 273K: Triple point of water
  • 373K: Boiling point of water
  • 4000K: Sublimation of carbon

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