

Angry Blocks
by Gleb (glebasos)
Angry Birds style physics puzzler built on the VirconBox2D engine.
GameCommunity

Asteroids
by Gleb (glebasos)
A clone of the classic arcade Asteroids that draws everything with the BIOS alone — no texture graphics at all.
GameCommunity



Basic Platformer
by Carra
A small platformer written as a clear, practical example of Vircon32 development.
GameOfficial

Battle Plane
by RK.io
Defeat your friends in a fast top-view dogfight. Made for the Second Vircon32 Jam.
GameCommunityJam

Bitwise Tower Defense
by Matthew Haas & students (SUNY CCC)
Tower defense played out on a grid of bits.
GameCommunity

Bitwise Value Builder
by Matthew Haas & students (SUNY CCC)
Build target values out of individual bits.
GameCommunity

Blips
by Willems Davy (joyrider3774)
A remake of the DOS Bips, Bips Gold and Bips Platinum games by Bryant Brownell: a Sokoban-style puzzler with exploding dynamite, special boxes and dollar coins to collect.
GameCommunity

Blockdude
by Willems Davy (joyrider3774)
A remake of Brandon Sterner's TI calculator game (and Soleau Software's Blockman). Pick up and stack blocks to build a path to the exit door.
GameCommunity

Bohemian Rhapsody
by Gleb (glebasos)
Bohemian Rhapsody performed by the Vircon32 software synthesizer.
DemoCommunity



Bullethell
by AndrewPrifer — ported by joyrider3774
Dodge the bullet patterns for as long as you can. Playdate port.
GameCommunityPort

Bunnymark
by Timofffee — ported by joyrider3774
The classic bunnymark sprite benchmark. Playdate port.
GameCommunityPort

Chip-8 Emulator
by Carra
A CHIP-8 interpreter running on the Vircon32, with a selection of built-in ROMs.
ToolOfficial

Crisp Game Library Portable
by Willems Davy (joyrider3774)
A port of 266 games from abagames' crisp-game-lib to the Vircon32 fantasy console.
GameCommunityPort

CSMon
by Matthew Haas & students (SUNY CCC)
A top-down creature-collecting RPG in the Pokemon mould.
GameCommunity

Death Star Shooter
by Darkusagi99 — ported by joyrider3774
Trench-run style space shooter. Playdate port.
GameCommunityPort


Doom (frameskip)
by Gleb (glebasos)
The Doom port built with frameskip, trading detail for a smoother frame rate.
GameCommunityPort



Fifteen
by Willems Davy (joyrider3774)
The fifteen sliding puzzle game for Vircon32, based on the code from the 2048 game by Carra.
GameCommunity

Flapply Birbs
by Matthew Haas (wedge1020)
A Flappy Bird style game written entirely in Vircon32 assembly, for up to three players at once.
GameCommunity

Flappy Bird
by Gleb (glebasos)
A Flappy Bird clone rendered entirely in text: no textures or sprites at all.
GameCommunity

Formula 1
by Willems Davy (joyrider3774)
A fictive Game & Watch style LCD racing game: dodge the traffic coming down the screen by moving your car left and right. Keeps high scores.
GameCommunity

Gamebuino Classic
by Willems Davy (joyrider3774)
Gamebuino Classic games ported to Vircon32, selectable from one convenient menu.
GameCommunityPort

Golf 2D
by Carra
A side-view golf game, made for the Second Vircon32 Jam. The author ran out of jam time, so it is unfinished.
GameOfficialJam

Haunty Ghost
by Dawson Morey
A spooky take on the Flappy Bird genre: pass through the openings in the obstacles without touching any of them.
GameCommunity

JellyFish
by The R (r-gt)
Guide your jellyfish through the depths in this community-made game.
GameCommunity

KaesuGaesu
by raseene — ported by joyrider3774
Flip and match the tiles in this puzzle game. Playdate port.
GameCommunityPort


Market Share Sim
by SUNY CCC course project
Compete for market share in this small simulation game.
GameCommunity

Mazethingie
by Willems Davy (joyrider3774)
A maze generator and game, originally written while working out how to generate the mazes used in Waternet.
GameCommunity



Ocean Storm
by Jastro
A retro-style helicopter and tactical action shooter. Destroy the enemy defences across a series of fortified islands, switching between aerial combat and missions on foot.
GameCommunity

One Skill
by Carra
Action platformer where you can only ever carry a single skill at a time.
GameOfficial

Party Man
by Senhorx Raposo (SrxRaposo)
A Pac-Man style maze chase with a party theme. Submitted to the First Vircon32 Jam.
GameCommunityJam

pdxlander
by cofinalsubnets — ported by joyrider3774
Lunar lander: touch down gently before the fuel runs out. Playdate port.
GameCommunityPort
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Pixel Hustler
by Jastro
Drive the streets of a pixel city in Jastro's newest Vircon32 game.
GameCommunity

Playing With Blocks
by cwmiller — ported by joyrider3774
A falling-block puzzle game. Playdate port.
GameCommunityPort

PlayPong
by knightfox75 — ported by joyrider3774
A polished take on Pong. Playdate port.
GameCommunityPort


Puztrix
by Willems Davy (joyrider3774)
A remake of the Gravnic game from inside the NES game Puzznic. Slide every block in one direction; matching blocks that end up touching are removed. 80 levels.
GameCommunity

Puzzle Land
by Willems Davy (joyrider3774)
A remake of the Game Boy game Daedalian Opus (Puzzle Road in Japan). Fit the pieces you are given together so each room's shape is completely filled. 36 levels.
GameCommunity

RetroTime
by Willems Davy (joyrider3774)
8 retro-based games, playable in 3 game modes: Retro Carousel, Time Attack and Lives.
GameCommunity

Robosheriff
by raulsoth
A little first-person, light-gun style arcade shooter. Submitted to the Second Vircon32 Jam.
GameCommunityJam


Rubido
by Willems Davy (joyrider3774)
A little Chinese checkers / peg solitaire game. Jump a peg over another to remove it, and play so that just one peg is left. Four difficulties.
GameCommunity

Savannah Sprint
by William Alley
An infinite runner with just two controls: jump and slide.
GameCommunity

Simple Tennis
by Jack Brian
A Pong clone with a handful of options to configure it to your liking.
GameCommunity

Skyward Escape
by Josiah Wieland
Fly a plane and evade the missiles pursuing you for as long as you can.
GameCommunity


Spaceshipment
by renpenguin — ported by joyrider3774
Slingshot your delivery ship around planets to reach the target. Playdate port.
GameCommunityPort

Stellarator
by Hegodi — ported by joyrider3774
Bifusion: keep the plasma contained in this reactor puzzle. Playdate port.
GameCommunityPort







Tic Tac Toe
by Chandler Kluser
A simple two-player Tic Tac Toe — both players share the same gamepad.
GameCommunity

TinyJoypad
by Willems Davy (joyrider3774)
A single cartridge holding 82 games ported from the attiny85 / ssd1306 TinyJoypad and friends, behind one shared game-select menu.
GameCommunityPort

Tutorial – Gem Maze
by Carra
The Gem Maze tutorial project from the official Vircon32 documentation.
TutorialOfficial

Tutorial – Shooter
by Carra
The Shooter tutorial project from the official Vircon32 documentation.
TutorialOfficial

Untitled Space Shooter
by SUNY CCC course project
A collaboratively developed shoot-em-up, built by a class of students.
GameCommunity

Versus Shooter
by Carra
Two-player versus shooter from the official console software repository.
GameOfficial

Vircoban
by Willems Davy (joyrider3774)
A remake of the classic Sokoban: push every box onto its target square. Ships with a large collection of level packs.
GameCommunity

Vircon32 Jam
by Azecy
Shoot or dodge the enemy ships before they collide with you. An unfinished game made for the First Vircon32 Jam.
GameCommunityJam

Vircon32 Synthesizer
by Gleb (glebasos)
An interactive software synthesizer with a playable on-screen keyboard.
ToolCommunity
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Vircon MidiTracker
by Gleb (glebasos)
A port of zuggamasta's midiTracker: a song / chain / phrase step sequencer driving the console's own synth.
ToolCommunityPort

VirconBox2D MEGADEMO
by Gleb (glebasos)
Showcase of the VirconBox2D physics engine: joints, ragdolls, raycasts and more.
EngineCommunity

Virconstein 3D
by r2d2rigo
A first-person, Wolfenstein-style raycaster. Submitted to the First Vircon32 Jam.
EngineCommunityJam

Vircout
by Carra
A polished Breakout-style game with 8 levels of different blocks and 3 kinds of collectible item. The first Vircon32 game written in Lua, using the new v32lua compiler, and per its author the first released Vircon32 game to be entirely AI-coded.
GameOfficial


Waternet
by Willems Davy (joyrider3774)
Connect all the pipes so the water flows through every one of them from the source. 3 game modes, 5 difficulties, 375 levels plus endless random ones.
GameCommunity

Witches
by CoBinee — ported by joyrider3774
Arcade action with witches and broomsticks. Playdate port.
GameCommunityPort

Worm
by Willems Davy (joyrider3774)
A remake of the classic copter / worm game with 5 game modes and a seed system.
GameCommunity

You Cannot Go Back
by Tim Martin — ported by joyrider3774
A one-way dungeon crawl: every step forward is final. Playdate port.
GameCommunityPort

Znax
by Willems Davy (joyrider3774)
A remake of the game by Nick Kouvaris. Pick four blocks of one colour forming the corners of a rectangle to clear everything inside it, before time runs out.
GameCommunity