Live coding Clojure + LWJGL (What Minecraft Java runs on) 100,000 cubes updating instantly. No restarts. No reloads. Just poking the scene and watching it change in real time.
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Live coding Clojure + LWJGL (What Minecraft Java runs on) 100,000 cubes updating instantly. No restarts. No reloads. Just poking the scene and watching it change in real time.
![]()
00:00