Collections
Game Dynamics
Game-theory and gameplay examples showing how rules, chance and matchmaking influence strategy.
Cellular Automata
Simple grid rules that evolve to complex behavior, from chaos to universal computation.
Examples
Fishery Simulation
A fishery simulation of stocks, flows, and feedback loops managing fish populations.
population
quota
Matchmaking Queue
Simulates skill-based matchmaking with adjustable buckets, skill delta and max wait.