Pelican SDF benchmark

1 min read Original article ↗

BENCHMARKSPEC v1.0.0

A reproducible test for model-generated WebGL2 signed-distance-field scenes. The model receives one blank canvas and must implement the renderer, scene, camera, and controls in a single response.

Input
HTMLCanvasElement

Output
Self-contained ES module

Evaluation
GPU timing + visual rubric

INPUT1blank canvas

LIMIT32 KiBsource module

VIEWPORT960 × 540reference size

CAPTURE12 viewsinspection set

METHOD

Methodology

The host provides no scene helpers. The submitted module owns all geometry, shaders, camera state, rendering, and interaction. The canonical prompt explicitly states that frame rate will be measured.

  1. 01

    Generate

    Fresh conversation, byte-exact prompt, first response only, no repair pass.

  2. 02

    Validate

    Compile and render checks, twelve camera views, close zoom, and required input paths.

  3. 03

    Measure

    GPU timer queries where available; synchronized wall-clock timing otherwise.

RESULTS

Artifacts load on demand

The landing page imports no run data or WebGL modules. Open the results catalog to inspect artifacts, compare two runs, or access source and provenance records.

Open results