Make your apps delightful to use with Maple.
The bottleneck moved.
Code got fast. Planning, DoDs and edge cases didn't, so now they get skipped and surface in testing.
Then
Settled before anyone opened an editor.
- Sprint plan
- A ticket per story
- A design on every ticket
- Edge cases mapped, DoD well defined
- Write the codethe slow part
- Review a small diff
Now
The code is cheap now. Nothing upstream of it got faster.
- A partial design, at best
- A prompt
- A whole feature by the afternoon
- Feedback from everyone, everywhere
- Review, and decide the restthe slow part
- Keep going until everyone's happy
- The unit of work grew.
- An agent ships a whole sub-product in an afternoon. You still have to verify all of it.
- The design is partial, or missing.
- The happy path at best. The agent fills the gaps, and finding what it invented is on you.
- Anyone can start the work.
- Designers and PMs trigger the agent themselves. More people, more of the product, and the tooling has to keep up.
The worst interruptions are the ones that needed nothing from you.
You open a PR, then feedback starts coming back from 3 people in 4 places, and you spend the day as the translator between them and your agent. None of it wanted your judgement.
How it works
Mount Maple in your app, then the magic happens in 4 steps.
Everything around a frontend review, in one kit.
Tools in this space exist, but they only do small pieces of what Maple's 8 packages offer you out of the box, and free.
- @maple-kit/core
- @maple-kit/react
- @maple-kit/ui
- @maple-kit/cli
- @maple-kit/mcp
- @maple-kit/classifier
- @maple-kit/mock
- @maple-kit/lint