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class OpeningManim(Scene):
    def construct(self):
        title = Tex(r"This is some \LaTeX")
        basel = MathTex(r"\sum_{n=1}^\infty \frac{1}{n^2} = \frac{\pi^2}{6}")
        VGroup(title, basel).arrange(DOWN)
        self.play(
            Write(title),
            FadeIn(basel, shift=DOWN),
        )
        self.wait()

        transform_title = Tex("That was a transform")
        transform_title.to_corner(UP + LEFT)
        self.play(
            Transform(title, transform_title),
            LaggedStart(*(FadeOut(obj, shift=DOWN) for obj in basel)),
        )
        self.wait()

        grid = NumberPlane()
        grid_title = Tex("This is a grid", font_size=72)
        grid_title.move_to(transform_title)

        self.add(grid, grid_title)  # Make sure title is on top of grid
        self.play(
            FadeOut(title),
            FadeIn(grid_title, shift=UP),
            Create(grid, run_time=3, lag_ratio=0.1),
        )
        self.wait()

        grid_transform_title = Tex(
            r"That was a non-linear function \\ applied to the grid",
        )
        grid_transform_title.move_to(grid_title, UL)
        grid.prepare_for_nonlinear_transform()
        self.play(
            grid.animate.apply_function(
                lambda p: p
                + np.array(
                    [
                        np.sin(p[1]),
                        np.sin(p[0]),
                        0,
                    ],
                ),
            ),
            run_time=3,
        )
        self.wait()
        self.play(Transform(grid_title, grid_transform_title))
        self.wait()
class UnionExample(Scene):
    def construct(self):
        sq = Square(color=RED, fill_opacity=1).move_to([-2, 0, 0])
        cr = Circle(color=BLUE, fill_opacity=1).move_to([-1.3, 0.7, 0])
        un = Union(sq, cr, color=GREEN, fill_opacity=1).move_to([1.5, 0.3, 0])
        self.add(sq, cr, un)

class ContinuousMotion(Scene):
    def construct(self):
        func = lambda pos: np.sin(pos[0] / 2) * UR + np.cos(pos[1] / 2) * LEFT
        stream_lines = StreamLines(func, stroke_width=2, max_anchors_per_line=30)
        self.add(stream_lines)
        stream_lines.start_animation(warm_up=False, flow_speed=1.5)
        self.wait(stream_lines.virtual_time / stream_lines.flow_speed)