- Part 1 — Language Foundations
- Chapter 1: Compilation & Linking
- Chapter 2: Memory — Stack, Heap & RAII
- Chapter 3: OOP & Polymorphism
- Chapter 4: Move Semantics & Value Categories
- Chapter 5: Smart Pointers
- Chapter 6: Templates & Concepts
- Chapter 7: const, constexpr & Type Deduction
- Part 2 — Systems & Concurrency
- Chapter 8: Undefined Behaviour
- Chapter 9: Multithreading
- Chapter 10: Memory Model & Lock-Free Programming
- Chapter 11: Low-Latency & Performance
- Chapter 12: OS Fundamentals
- Part 3 — Design
- Chapter 13: SOLID & Design Patterns
- Appendices
- Appendix A: 50 Must-Know Interview Q&A
- Appendix B: Data Structures Cheat Sheet
- Appendix C: Algorithms Cheat Sheet
- Appendix D: Keyword Index
Written by the interviewer , not the candidate
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About
Most C++ interview guides teach you syntax. This one teaches you what interviewers are actually testing.
Written by a Technical Lead who has conducted 1,000+ interviews for C++ systems roles, this book covers the depth that separates candidates who get offers from those who don't — vtable layout, the memory model, lock-free data structures, undefined behaviour traps, low-latency design, and more.
13 chapters. Interviewer's perspective throughout. Every chapter ends with interview questions formatted the way they actually get asked — read the question, cover the answer, say it out loud.
Not a beginner tutorial. Not an algorithms book. The C++ knowledge that other books skip plus extra free data structures and algorithms cheat sheet.
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