| Bot Name | Score | Wins | Draws |
|---|---|---|---|
| 1. JorgeJimenez04 | 8 | 1, 2, 3, 4, 5, 6, 7, 8 | 1 |
| 2. test-bot-sdcc | 6 | 1, 2, 3, 4, 5, 6 | 1 |
| 3. test-bot-z88dk | 3 | 1, 2, 3 | No Draws |
Game Rules
- See rules.cpp for exact rules (how often, what values etc).
- World size: 32x32 cells
- Two bots (or programs) spawn in top-left and bottom-right corners
- Each bot has a set of energy. See rules.cpp for exact values.
- Bots run on Z80 CPU. See CPUs section.
- Food (static) and prey (moves) are spawned periodically.
- Food is not spawned evenly: random noise is applied using FastNoiseLite on rules described on seasons.cpp
- Both can move around, eat, scan environment and clone themselves. See bot_api.h
- Bot that survives the longest, wins.
- If both bots survive for too long, it's a draw.