Thaddeus Crews - 7 August 2026
Dev snapshot: Godot 4.8 dev 3
✅️ TIP: Reading development snapshot articles builds character!
· Godot Engine
Thaddeus Crews - 7 August 2026
✅️ TIP: Reading development snapshot articles builds character!
Thaddeus Crews - 3 August 2026
What happens when you stabilize stability? Let's find out!
Thaddeus Crews - 21 July 2026
The cost of convenience? Nothing!
Emi - 16 July 2026
We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you.
Chad Stewart - 14 July 2026
Announcing the schedule and some official updates from the Godot Foundation expected at GodotCon Boston 2026.
Thaddeus Crews - 14 July 2026
The first 4.7 maintenance release has arrived!
Thaddeus Crews - 9 July 2026
The de-specialized edition: special edition!
Thaddeus Crews - 6 July 2026
The cycle begins anew
Thaddeus Crews - 1 July 2026
The de-specialized edition of a cult classic!
Godot Foundation - 30 June 2026
Godot is growing fast, so here is how we are dealing with the huge increase in contributions.
Godot Foundation - 25 June 2026
The Godot Foundation formalizes its vision for the engine with a written statement
Godot contributors - 18 June 2026
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
Thaddeus Crews - 15 June 2026
Critical regressions resolved!
Thaddeus Crews - 11 June 2026
Last call to report critical regressions!
Thaddeus Crews - 8 June 2026
The end is in sight… Race ya there!
Thaddeus Crews - 3 June 2026
Lockeder and loadeder
Anish Kumar - 2 June 2026
GABE brings full Gradle support to the Godot Android & XR editor, so you can build and publish games entirely from your Android device or XR device.
Thaddeus Crews - 29 May 2026
Locked and loaded
Bastiaan Olij - 28 May 2026
Results of the 5th Godot XR Community Game Jam!
Godot Foundation - 26 May 2026
Developers building add-ons for the new Godot Asset Store can now benefit from new and improved support from JetBrains Rider.
Emi - 22 May 2026
We've been working on replacing the Asset Library with something built for the present and future. Here's what's coming.
Thaddeus Crews - 21 May 2026
The squashing continues
Thaddeus Crews - 20 May 2026
The stability has tripled!
Bastiaan Olij, David Snopek, and Fredia Huya-Kouadio - 19 May 2026
Introducing the new major version of the Godot OpenXR Vendors plugin with several Android XR features!