Agent Skills for production-ready Golang projects
AI agent skills are reusable instruction sets that extend your coding assistant with domain-specific expertise, loaded on demand so they don't bloat your context. This repository covers Go-specific skills only (language, testing, security, observability, etc.); for dev workflow skills (git conventions, CI/CD, PR reviews) you'll want to add a separate skills plugin.
For generic skills, please visit cc-skills.
[!IMPORTANT] Bootstrapped with Claude Code by distilling my Go project commits. Edited, tested, reviewed and reworked by a human.
No AI slop here. AI-made skills are useless.
π How to use
Install with skills CLI (universal, works with any Agent Skills-compatible tool):
npx skills add https://github.com/samber/cc-skills-golang --all
# or a single skill:
npx skills add https://github.com/samber/cc-skills-golang --skill golang-performanceClaude Code
/plugin marketplace add samber/cc /plugin install cc-skills-golang@samber
Openclaw
Copy skills into the cross-client discovery directory:
git clone https://github.com/samber/cc-skills-golang.git ~/.openclaw/skills/cc-skills-golang # or in workspace: git clone https://github.com/samber/cc-skills-golang.git ~/.openclaw/workspace/skills/cc-skills-golang
Gemini CLI
gemini extensions install https://github.com/samber/cc-skills-golang
Update with gemini extensions update cc-skills-golang.
Cursor
Copy skills into the cross-client discovery directory:
git clone https://github.com/samber/cc-skills-golang.git ~/.cursor/skills/cc-skills-golangCursor auto-discovers skills from .agents/skills/ and .cursor/skills/.
Copilot
Copy skills into the cross-client discovery directory:
/plugin install https://github.com/samber/cc-skills-golang # or git clone https://github.com/samber/cc-skills-golang.git ~/.copilot/skills/cc-skills-golang
Copilot auto-discovers skills from .copilot/skills/.
OpenCode
Copy skills into the cross-client discovery directory:
git clone https://github.com/samber/cc-skills-golang.git ~/.agents/skills/cc-skills-golangOpenCode auto-discovers skills from .agents/skills/, .opencode/skills/, and .claude/skills/.
Codex (OpenAI)
Clone into the cross-client discovery path:
git clone https://github.com/samber/cc-skills-golang.git ~/.agents/skills/cc-skills-golangCodex auto-discovers skills from ~/.agents/skills/ and .agents/skills/. Update with cd ~/.agents/skills/cc-skills-golang && git pull.
Antigravity
Clone and symlink into the cross-client discovery path:
git clone https://github.com/samber/cc-skills-golang.git ~/.antigravity/skills/cc-skills-golangUpdate with cd ~/.antigravity/skills/cc-skills-golang && git pull.
These skills are designed as atomic, cross-referencing units. A skill may reference conventions defined in another (e.g. error-handling rules that affect logging live in golang-error-handling, not golang-observability). Installing only a subset will give you a partial and potentially inconsistent view of the guidelines. For best results, install all general-purpose skills together.
ββββββββββββββββββββββββββββββββββββββββββ
β Golang Skills β
ββββββββββββββββββββ¬ββββββββββββββββββββββ
β
βββββββββββββββββββ¬βββββββββββββββββββββββΌβββββββββββββββββββββββ
βΌ βΌ βΌ βΌ
ββββββββββββββββ ββββββββββββββββ βββββββββββββββββββ ββββββββββββββββββββ
β Code Quality β β Arch & Designβ β QA & Perf β β Project Start β
ββββββββββββββββ€ ββββββββββββββββ€ βββββββββββββββββββ€ ββββββββββββββββββββ€
β code-style β β design-patt β β testing β β project-layout β
β naming β β concurrency β β benchmark β β popular-libs β
β error-handl β β context β β performance β β cli β
β safety β β dep-inject β β troubleshoot β β CI β
β structs-ifaceβ β data-structs β β observability β β stay-updated β
β documentationβ β database β β β β dep-management β
β lint β β modernize β β β β β
β security β β β β β β β
ββββββββββββββββ ββββββββββββββββ βββββββββββββββββββ ββββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β Framework / Library Skills β
ββββββββββββββββ¬βββββββββββββββββ¬βββββββββββββββ¬ββββββββββββββ¬ββββββββββββ€
β APIs β DI β Frameworks β samber/* β Testing β
ββββββββββββββββΌβββββββββββββββββΌβββββββββββββββΌββββββββββββββΌββββββββββββ€
β grpc β google-wire β spf13-cobra β samber-lo β stretchr- β
β graphql β uber-dig β spf13-viper β samber-mo β testify β
β swagger β uber-fx β β samber-ro β β
β β β β samber-do β β
β β β β samber-hot β β
β β β β samber-slog β β
β β β β samber-oops β β
ββββββββββββββββ΄βββββββββββββββββ΄βββββββββββββββ΄ββββββββββββββ΄ββββββββββββ
- βοΈ Recommended
- β Published
- π· Work in progress
- β To-do
- β‘ Command available
- π§ Ultrathink automatically
- βοΈ Overridable (see doc below)
- Description (tok): weight of the
descriptionfield from YAML frontmatter, always loaded into Claude's context for skill triggering - SKILL.md (tok): weight of the full
SKILL.mdfile loaded when the skill triggers - Directory (tok): weight of all files in the skill directory (SKILL.md + referenced markdown files)
General purpose:
| Skill | Flags | Error rate gap | Description (tok) | SKILL.md (tok) | Directory (tok) | |
|---|---|---|---|---|---|---|
| βοΈ | β
golang-code-style |
β‘ βοΈ | -40% | 115 | 2,069 | 2,685 |
| βοΈ | β
golang-data-structures |
β‘ | -39% | 92 | 2,464 | 6,176 |
| βοΈ | β
golang-database |
β‘ βοΈ | -38% | 97 | 2,725 | 7,248 |
| βοΈ | β
golang-design-patterns |
β‘ βοΈ | -37% | 66 | 2,610 | 9,316 |
| βοΈ | β
golang-documentation |
β‘ βοΈ | -53% | 73 | 2,678 | 10,549 |
| βοΈ | β
golang-error-handling |
β‘ βοΈ | -26% | 139 | 1,520 | 4,394 |
| βοΈ | β
golang-how-to |
β‘ | β | 165 | 2,191 | 10,255 |
| βοΈ | β
golang-modernize |
β‘ | -61% | 68 | 2,476 | 7,599 |
| βοΈ | β
golang-naming |
β‘ βοΈ | -23% | 158 | 2,865 | 7,233 |
| βοΈ | β
golang-safety |
β‘ | -58% | 78 | 2,457 | 5,227 |
| βοΈ | β
golang-testing |
β‘ π§ βοΈ | -32% | 113 | 3,105 | 6,212 |
| βοΈ | β
golang-troubleshooting |
β‘ π§ | -32% | 126 | 2,735 | 15,901 |
| βοΈ | β
golang-security |
β‘ π§ | -32% | 84 | 2,873 | 20,894 |
β
golang-benchmark |
β‘ π§ | -50% | 99 | 2,135 | 29,248 | |
β
golang-cli |
β‘ | -43% | 122 | 2,274 | 6,089 | |
β
golang-concurrency |
β‘ βοΈ | -39% | 71 | 1,873 | 6,338 | |
β
golang-context |
β‘ βοΈ | -34% | 80 | 1,144 | 3,940 | |
β
golang-continuous-integration |
β‘ | -59% | 82 | 2,835 | 6,477 | |
β
golang-dependency-injection |
β‘ βοΈ | -47% | 176 | 2,842 | 5,113 | |
β
golang-dependency-management |
β‘ | -54% | 77 | 1,877 | 4,957 | |
β
golang-structs-interfaces |
β‘ βοΈ | -35% | 110 | 2,999 | 2,999 | |
β
golang-lint |
β‘ | -41% | 98 | 1,714 | 5,493 | |
β
golang-observability |
β‘ βοΈ | -37% | 161 | 2,921 | 18,453 | |
β
golang-performance |
β‘ π§ | -39% | 127 | 1,953 | 17,855 | |
β
golang-popular-libraries |
β‘ | -30% | 61 | 788 | 4,131 | |
β
golang-project-layout |
β‘ | -38% | 69 | 1,510 | 5,718 | |
β
golang-stay-updated |
β‘ | -56% | 43 | 1,916 | 1,916 |
Tools:
| Skill | Flags | Error rate gap | Description (tok) | SKILL.md (tok) | Directory (tok) |
|---|---|---|---|---|---|
β
golang-google-wire |
β‘ | -16% | 122 | 2,511 | 7,243 |
β
golang-graphql |
-16% | 76 | 2,935 | 7,766 | |
β
golang-grpc |
β‘ | -41% | 69 | 2,149 | 4,965 |
β
golang-spf13-cobra |
β‘ | β | 176 | 2,455 | 7,218 |
β
golang-spf13-viper |
β‘ | β | 170 | 2,412 | 6,936 |
β
golang-swagger |
β‘ | β | 144 | 2,125 | 3,123 |
β
golang-uber-dig |
β‘ | -10% | 107 | 2,264 | 5,904 |
β
golang-uber-fx |
β‘ | -5% | 118 | 2,499 | 6,747 |
β
golang-samber-do |
β‘ | -81% | 71 | 1,746 | 3,269 |
β
golang-samber-hot |
β‘ | -54% | 118 | 1,843 | 7,273 |
β
golang-samber-lo |
β‘ | -40% | 165 | 2,410 | 10,031 |
β
golang-samber-mo |
β‘ π§ | -48% | 81 | 2,800 | 11,215 |
β
golang-samber-oops |
β‘ | -59% | 69 | 2,380 | 2,692 |
β
golang-samber-ro |
β‘ π§ | -50% | 152 | 2,845 | 11,136 |
β
golang-samber-slog |
β‘ | -19% | 118 | 2,588 | 9,234 |
β golang-temporal |
β | 0 | 0 | 0 | |
β
golang-stretchr-testify |
β‘ | -47% | 90 | 1,714 | 2,533 |
π§ͺ Skill evaluations
| With Skill | Without Skill | Delta | |
|---|---|---|---|
| Overall | 3315/3395 (98%) | 1915/3395 (56%) | +41pp |
See EVALUATIONS.md for the full per-skill breakdown.
π Skills description
Code Quality
golang-code-style
Go code formatting and conventions. gofmt, goimports, linting rules, comment conventions, and project-level style consistency. Overridable by company skills.
golang-documentation
Go documentation standards. Package docs, godoc conventions, code comments, example functions, README structure, and API reference generation. Overridable.
golang-error-handling
Go error handling best practices. Error creation, wrapping with fmt.Errorf and errors.Is/As, sentinel errors, custom error types, error codes, and panic recovery. Overridable.
golang-lint
Go linting best practices and golangci-lint configuration. Presets, custom rules, CI integration, inline suppression, and output interpretation.
golang-naming
Go naming conventions across all identifier types. Packages, constructors, structs, interfaces, constants, errors, receivers, acronyms, test functions. Covers MixedCaps rules, Get-prefix, and utils/helpers anti-patterns. Overridable.
golang-safety
Defensive Go coding. Prevents panics, silent data corruption, and runtime bugs. nil safety, append aliasing, map concurrent access, float comparison, zero-value design, numeric overflow.
golang-security
Go security best practices. Injection prevention (SQL, command, XSS), cryptography, filesystem/network safety, secrets management, cookie security, and tool configuration. Audit and review modes.
golang-structs-interfaces
Go struct and interface design. Composition, embedding, type assertions, interface segregation, struct tags (JSON/YAML/DB), pointer vs value receivers. Overridable.
Architecture & Design
golang-concurrency
Go concurrency patterns. Goroutines, channels, sync primitives, context cancellation, worker pools, fan-out/fan-in, pipelines. Overridable.
golang-context
Idiomatic context.Context usage. Creation, cancellation, timeouts, values, propagation patterns, and common anti-patterns. Overridable.
golang-data-structures
Go data structures internals and usage. Slices (capacity growth, append aliasing), maps, channels, sync primitives, and when to use each.
golang-database
Go database access patterns. Parameter binding, connection pooling, transactions, migrations, sqlboiler/sqlc code generation, query builders. Overridable.
golang-dependency-injection
Dependency injection patterns in Go. Constructor injection, interface-based DI, wire/dig/fx comparison, and when DI is worth the complexity. Overridable.
golang-design-patterns
Idiomatic Go design patterns. Functional options, constructors, builder pattern, middleware chains, circuit breaker, and architecture guides with file trees and code. Overridable.
golang-modernize
Modernize Go code to use recent language features. Range-over-int, min/max builtins, iterators, slices/maps/cmp/slog stdlib packages, testing patterns (t.Context, b.Loop, synctest), and tooling upgrades.
QA & Performance
golang-benchmark
Go benchmarking, profiling, and performance measurement. pprof, trace, CPU/memory/block profiles, flame graphs, benchmark comparison (benchstat), continuous profiling.
golang-observability
Go production observability. Structured logging (slog), Prometheus metrics, OpenTelemetry tracing, pprof profiling, RUM tracking, alerting, Grafana dashboards. Overridable.
golang-performance
Go performance optimization. Allocation reduction, CPU efficiency, memory layout, GC tuning, pooling, caching, hot-path optimization. Review and hot-path modes.
golang-testing
Production-ready Go tests. Table-driven tests, fuzzing, fixtures, goroutine leak detection (goleak), snapshot testing, code coverage, integration tests, parallel tests. Overridable.
golang-troubleshooting
Systematic Go debugging methodology. Common pitfalls, test-driven debugging, pprof capture, Delve debugger, race detection, GODEBUG tracing, production debugging.
Project Setup
golang-cli
Go CLI application development. Project layout, exit codes, signal handling, I/O patterns, argument parsing, and terminal UX.
golang-continuous-integration
CI/CD pipeline configuration for Go projects using GitHub Actions. Build, test, lint, and release workflows.
golang-dependency-management
Go module dependency strategies. go.mod conventions, versioning, replace directives, tool dependencies, and multi-module workspaces.
golang-popular-libraries
Curated recommendations for production-ready Go libraries and frameworks. When the stdlib is enough vs when to reach for a package.
golang-project-layout
Go project structure and workspace setup. cmd/internal/pkg conventions, monorepo layout, CLI project structure, and when to keep things flat.
golang-stay-updated
Resources to stay current with Go. Official channels, community hubs, key people to follow, and learning resources.
APIs
golang-graphql
GraphQL API development in Go using gqlgen/graphql-go. Schema definition, resolvers, subscriptions, dataloader, and federation.
golang-grpc
gRPC in Go. Protobuf organization, service definitions, streaming, interceptors, error codes, and code generation workflow.
golang-swagger
OpenAPI/Swagger docs with swaggo/swag. Annotation comments, code generation, framework integrations (gin, echo, fiber, chi), security definitions.
Dependency Injection
golang-google-wire
Compile-time dependency injection with google/wire. Provider sets, injector generation, wire.Build, and structured DI patterns.
golang-uber-dig
Reflection-based DI with uber-go/dig. Provide/Invoke, dig.In/dig.Out, named values, value groups, optional dependencies, and Decorate.
golang-uber-fx
Application framework with uber-go/fx. fx.New, fx.Provide/Invoke, fx.Module, lifecycle hooks, fx.Annotate, fx.Decorate, signal-aware Run.
Frameworks
golang-spf13-cobra
CLI command trees with spf13/cobra. Command hierarchy, RunE hooks, flag management, shell completion, usage templates, and testing with SetArgs.
golang-spf13-viper
Layered configuration with spf13/viper. Flag > env > file > KV > default precedence, BindPFlag, hot reload, test isolation, and remote KV integration.
samber/*
golang-samber-do
Dependency injection with samber/do. Type-safe service containers, lifecycle management, scopes, health checks, and graceful shutdown.
golang-samber-hot
In-memory caching with samber/hot. 9 eviction algorithms (LRU, LFU, TinyLFU, W-TinyLFU, S3FIFO, ARC, SIEVE...), TTL, loaders, sharding, stale-while-revalidate, Prometheus metrics.
golang-samber-lo
Functional programming helpers with samber/lo. 500+ type-safe generic functions for slices, maps, channels, strings. Immutable (lo), parallel (lop), mutable (lom), iterators (loi), SIMD.
golang-samber-mo
Monadic types with samber/mo. Option, Result, Either, Future, IO, Task, State for type-safe nullable values, error handling, and functional composition.
golang-samber-oops
Structured error handling with samber/oops. Error builders, stack traces, error codes, context attributes, public vs developer messages, panic recovery, and APM integration.
golang-samber-ro
Reactive streams with samber/ro. 150+ type-safe operators, cold/hot observables, 5 subject types, 40+ plugins, automatic backpressure, and Go context integration.
golang-samber-slog
Structured logging pipeline with samber/slog-**** packages. Multi-handler routing (slog-multi), sampling, formatting, HTTP middleware, and 20+ backend sinks.
Testing
golang-stretchr-testify
Testing with stretchr/testify. assert, require, mock, and suite packages. Assertions, mock expectations, argument matchers, suite lifecycle, and custom matchers.
π΅ Use in CI for AI-driven reviews
Add AI agents as PR reviewers alongside traditional static analysis. When configured with this skill plugin, the agent applies the relevant Go skills per review area β catching architectural drift, logic bugs, and concurrency hazards that linters cannot detect.
See GOLANG-AI-DRIVEN-REVIEW.md for full setup instructions (Claude Code Action and GitHub Copilot).
π― Tuning Skill Triggers
If a skill triggers too often or not often enough, please open an issue suggesting a description change. The description field in SKILL.md frontmatter is the primary triggering mechanism β small wording adjustments can significantly improve trigger accuracy. Some SKILL.md files might have a When to use section which is another level of exclusion. Finally, SKILL.md files are an entrypoint for lazy loading references with deep knowledge located in references/.
π Overlap
Claude reports very little overlap between skills in this repo, thanks to cross-reference. I suggest enabling most of the skills and leveraging lazy loading. The recommended βοΈ skills load ~1,100 tokens of descriptions at startup; full skill content is only pulled in when relevant. Note:
- I estimate that 50% of
golang-namingandgolang-code-styleoverlap with linters (golangci-lint). - A large part of the security rules in
golang-securityhave been distilled from the Bearer (SAST) checklist. The skill is still useful for methodology. - If your team has its own conventions, create a company skill and declare the override explicitly near the top of its body:
This skill supersedes samber/cc-skills-golang@golang-naming skill for [company] projects.Skills marked βοΈ in the table above support this mechanism.
βοΈ Contribute
- 100 tokens per skill description - what? when to use this skill?
- 1.000β2.500 tokens per SKILL.md β keep the main file focused on essentials
- Use secondary markdown files for depth β reference them from SKILL.md with relative links (e.g.,
[Logging](./logging.md)). Claude reads these on demand when the topic is relevant, so they don't count against the context budget until needed - Up to 10.000 tokens for full skill and secondary files
- 2β4 skills loaded simultaneously in a typical session β design skills to coexist
- Stay below ~10k tokens of total loaded SKILL.md anytime to avoid degrading response quality
For more guidelines, please check CLAUDE.md.
π« Fuel the Revolution
- βοΈ Star this repo - Your star powers the caffeine engine!
- βοΈ Buy me a coffee - I'll literally use it to build more skills while drinking actual coffee
π License
Copyright Β© 2026 Samuel Berthe.
This project is under MIT license.