Rendering engine for the Carbon Game Engine
C++
•
•Updated Jul 9, 2026
Provides generic low-level functionality and cross-platform abstractions for system calls
CCP VCPKG Registry for Carbon Components
CMake
The audio engine for the Carbon Engine
Blue is the glue between Python and C++. It allows for efficient exposure of C++ classes and functions to Python, as well as persistence. Blue also handles reso…
•Updated Jul 7, 2026
Library for 3D mesh manipulation, animation and storage
•Updated Jul 6, 2026
ImageTools is a Python extension and C++ image processing library used for loading, manipulating, and compressing image data.
•Updated Jul 2, 2026
Library handling basic bitmap image manipulation and serializing images to and from some common image file formats
C
•Updated Jun 30, 2026
Core game world simulation engine for MMOs whose titles start with Eve.
•Updated Jun 29, 2026
Elements used to build the final exefile executable
IME is a small Carbon/Blue extension that exposes native input method editor functionality to Python
•Updated Jun 26, 2026
A video player written on top of the Carbon Trinity rendering engine
Python-exposed library to detect DirectX capabilities of the PC
Wrapper for game server database access
•Updated Jun 23, 2026
•Updated Jun 19, 2026
Responsible for resource operations for Carbon projects.
•Updated Jun 18, 2026
Provides low-level networking functionality
•Updated Jun 9, 2026
SpaceMouse is a small Python extension that exposes 3Dconnexion SpaceMouse input to Python
•Updated Jun 5, 2026
Platform Detection Module, an OS agnostic library for data collection
•Updated Jun 1, 2026
Native Prometheus client for the monolith
A C++ library for route finding over EVE Online map data
•Updated May 27, 2026
Single source of truth for audio interfaces shared between Carbon Trinity and Carbon Audio.
•Updated May 22, 2026
A Wwise plugin to dynamically group and manage spatial audio objects based on their spatial proximity.
•Updated May 21, 2026
Provides a base for creating project specific Python gRPC modules
•Updated May 19, 2026
•Updated May 12, 2026
Python math library built on top of Microsoft DirectXMath
C++ library to wrap PDM output in protobuf
•Updated Apr 24, 2026
Provides some basic math utilities for vectors, planes, quaternions etc.
•Updated Apr 17, 2026
Wrapper to run exefile processes from a command shell without spawning a new command shell process.
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