Gamecrumbs

6 min read Original article ↗
#089 @mamegaker2 7d ago
Prompt history (5)
  1. keep all the same except: wasd for movement. space for bark. smarter fish (less predictable behavior patterns, more random). dog dances in the end of every level.

    image attached to this prompt
    game image reference
  2. increase the difficulty and speed of both dog and fishes. fish gets stuck at corners - make it avoid corners with increased speed. add more flow to movement of everything. increase leashes visibility

  3. add arrow/wasd movement. space to bark. fish runs away better. add meta progression with increasing difficulty. decrease the visibility of leashes, and make them connected to random spots outside

  4. Make fish run away. And add more power to bark ability, also make fish move, not teleport instantly. Also give fish other nice animations. Make bark more barky.

  5. Dog walks, collects fish, you can bark on Space

remixed from Off the Hook: Zoomies

Off the Hook: Bark Boogie

🏆 @mamegaker2 · 0:29.55
#078 @michael2 10d ago
Prompt
  1. make a game about trying to control a duck on long ping legs, gathering worms off the ground. consider benett foddy sensibilities

Waddle, Stretch, Regret

#065 @emmet 11d ago
Prompt history (3)
  1. great, now put me in the game for real

  2. add a lot more detail to luigi and give him muscles

  3. make a game where i kiss luigi. "i" being emmet o'toole

remixed from Mwah, Luigi! Swole-Mates

Mwah, Luigi! Your Turn

#061 @emmet 11d ago
Prompt
  1. make a game where i kiss luigi. "i" being emmet o'toole

Mwah, Luigi!

#058 @michael2 11d ago
Prompt history (6)
  1. consider messhof aesthetics and sensibilities to make the game fun and crunchy and challenging

  2. make the fighting back actually challenging

  3. make him scream a lot

  4. ok make it actually gory with intestines and blood and stuff though

  5. make it more arcade-like, sense of danger(the guy fights back), style points

  6. extremely gory game about pulling out a man’s guts like you’re unravelling a ball of twine. don’t skimp on the details. i wanna know he’s feeling pain

remixed from Unspool the Fool: Knuckle Sandwich

Unspool the Fool: Slip Stitch

🏆 @michael2 · 0:11.93
#056 @emmet 11d ago
Prompt history (3)
  1. not bad but it should still really BLOW my MIND

  2. should fuck with your mind in a new and unpredictable way every time

  3. make a game that fucks with your mind

remixed from Ink Betrayal: Trust Issues

Ink Betrayal: Inside Job

#053 @emmet 11d ago
Prompt history (4)
  1. make him scream a lot

  2. ok make it actually gory with intestines and blood and stuff though

  3. make it more arcade-like, sense of danger(the guy fights back), style points

  4. extremely gory game about pulling out a man’s guts like you’re unravelling a ball of twine. don’t skimp on the details. i wanna know he’s feeling pain

remixed from Unspool the Fool: Gut Instinct

Unspool the Fool: Scream Machine

🏆 @michael2 · 4,803 points
#040 @emmet 11d ago
Prompt
  1. game where you just rate this photo of guacamole

    image attached to this prompt
    game image reference

Guac Judgment

#039 @emmet 11d ago
Prompt
  1. game for teaching kids about the lesser known atrocities of world war two

Petals of Remembrance

#035 @emmet 11d ago
Prompt
  1. a game where each frame contains the most entropy possible relative to the previous frame

Chaos Compactor

#030 @michael2 11d ago
Prompt history (5)
  1. Can you add a couple more levels? And make the hit cops fly back in a violent fashion

  2. this needs more adrenaline, better level design. Consider Ape Out level design

  3. going over a cop on a car(human that is) splats it like in carmageddon

  4. gta2-like game, with humans instead of cars - wasd to control the car. add more challange (cops and obstacles). you can also exit the car (you are the car)

  5. gta2-like game, with humans instead of cars

remixed from Grand Theft Piggyback: Brakeout

Grand Theft Piggyback: Flying Squad

🏆 @michael2 · 0:20.28
#021 @gonzeek 12d ago
Prompt
  1. make a watermelon suika game

    image attached to this prompt
    game image reference

Melon Mingle

#019 @michael2 12d ago
Prompt history (2)
  1. make the gambling more involved and fun by adding rewards instead of just having punishments. Getting more limbs? Variable rewards? progression.

  2. make a gambling game where if you loose you gradually loose your body parts(v. violent)

remixed from An Arm and a Jackpot

An Arm and a Jackpot: Armed & Lucky

#014 @mamegaker 13d ago
Prompt history (3)
  1. add more gameplay elements. add meta progression elements. increase the rainbow effect on the main VFX particle. add more satisfying major piano hi-hat sounds for growing the planet.

  2. add more gameplay puzzle and challenging elements (example - you have to hover moving objects for faster progress grow). upgrade main VFX to make it more gradual and even more satisfying.

  3. incremental (idle) game about planets, stars, and galaxies. don't forget camerashake and beautiful colorful vfx trails as visual feedback for any action.

remixed from Planets II: Orbital Disorder

Planets III: Rainbow Legacy

#013 @mamegaker 13d ago
Prompt history (2)
  1. add more gameplay puzzle and challenging elements (example - you have to hover moving objects for faster progress grow). upgrade main VFX to make it more gradual and even more satisfying.

  2. incremental (idle) game about planets, stars, and galaxies. don't forget camerashake and beautiful colorful vfx trails as visual feedback for any action.

remixed from Planets

Planets II: Orbital Disorder

#010 @mamegaker 13d ago
Prompt
  1. incremental (idle) game about planets, stars, and galaxies. don't forget camerashake and beautiful colorful vfx trails as visual feedback for any action.

Planets

#009 @mamegaker 13d ago
Prompt
  1. gta 7 (as close to original in production value and scale as possible)

Seven-Dollar City