Prompt
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nude luigi
Luigi Needs a Curtain
nude luigi
ok make it actually gory with intestines and blood and stuff though
make it more arcade-like, sense of danger(the guy fights back), style points
extremely gory game about pulling out a man’s guts like you’re unravelling a ball of twine. don’t skimp on the details. i wanna know he’s feeling pain
remixed from Unspool the Fool: Thread Fighter
keep all the same except: wasd for movement. space for bark. smarter fish (less predictable behavior patterns, more random). dog dances in the end of every level.
increase the difficulty and speed of both dog and fishes. fish gets stuck at corners - make it avoid corners with increased speed. add more flow to movement of everything. increase leashes visibility
add arrow/wasd movement. space to bark. fish runs away better. add meta progression with increasing difficulty. decrease the visibility of leashes, and make them connected to random spots outside
Make fish run away. And add more power to bark ability, also make fish move, not teleport instantly. Also give fish other nice animations. Make bark more barky.
Dog walks, collects fish, you can bark on Space
remixed from Off the Hook: Zoomies
make a game about trying to control a duck on long ping legs, gathering worms off the ground. consider benett foddy sensibilities
great, now put me in the game for real
add a lot more detail to luigi and give him muscles
make a game where i kiss luigi. "i" being emmet o'toole
remixed from Mwah, Luigi! Swole-Mates
make a game where i kiss luigi. "i" being emmet o'toole
consider messhof aesthetics and sensibilities to make the game fun and crunchy and challenging
make the fighting back actually challenging
make him scream a lot
ok make it actually gory with intestines and blood and stuff though
make it more arcade-like, sense of danger(the guy fights back), style points
extremely gory game about pulling out a man’s guts like you’re unravelling a ball of twine. don’t skimp on the details. i wanna know he’s feeling pain
remixed from Unspool the Fool: Knuckle Sandwich
not bad but it should still really BLOW my MIND
should fuck with your mind in a new and unpredictable way every time
make a game that fucks with your mind
remixed from Ink Betrayal: Trust Issues
make him scream a lot
ok make it actually gory with intestines and blood and stuff though
make it more arcade-like, sense of danger(the guy fights back), style points
extremely gory game about pulling out a man’s guts like you’re unravelling a ball of twine. don’t skimp on the details. i wanna know he’s feeling pain
remixed from Unspool the Fool: Gut Instinct
game for teaching kids about the lesser known atrocities of world war two
a game where each frame contains the most entropy possible relative to the previous frame
Can you add a couple more levels? And make the hit cops fly back in a violent fashion
this needs more adrenaline, better level design. Consider Ape Out level design
going over a cop on a car(human that is) splats it like in carmageddon
gta2-like game, with humans instead of cars - wasd to control the car. add more challange (cops and obstacles). you can also exit the car (you are the car)
gta2-like game, with humans instead of cars
remixed from Grand Theft Piggyback: Brakeout
3d cube of cells
3d
different shaped arrows
arrows escape puzzle
remixed from Point Yourself Out: Pop Off
make the gambling more involved and fun by adding rewards instead of just having punishments. Getting more limbs? Variable rewards? progression.
make a gambling game where if you loose you gradually loose your body parts(v. violent)
remixed from An Arm and a Jackpot
add more gameplay elements. add meta progression elements. increase the rainbow effect on the main VFX particle. add more satisfying major piano hi-hat sounds for growing the planet.
add more gameplay puzzle and challenging elements (example - you have to hover moving objects for faster progress grow). upgrade main VFX to make it more gradual and even more satisfying.
incremental (idle) game about planets, stars, and galaxies. don't forget camerashake and beautiful colorful vfx trails as visual feedback for any action.
remixed from Planets II: Orbital Disorder
add more gameplay puzzle and challenging elements (example - you have to hover moving objects for faster progress grow). upgrade main VFX to make it more gradual and even more satisfying.
incremental (idle) game about planets, stars, and galaxies. don't forget camerashake and beautiful colorful vfx trails as visual feedback for any action.
remixed from Planets
incremental (idle) game about planets, stars, and galaxies. don't forget camerashake and beautiful colorful vfx trails as visual feedback for any action.
gta 7 (as close to original in production value and scale as possible)