This game is a really fun and short beat-em-up that takes place in the universe of John Wick.
Controls:
- Gamepads are supported
- Mobile devices (touchscreens) are supported
- Keyboard layout:

- Arrow keys for movement
- X key for jump
- C key for attack
Note: Your controller might be supported, kinda depends on the browser / controller - but it's great with a controller if you have one and it works :)

Technical Details / Trivia:
- The game was created for LOWRESJAM and every frame had to perfectly fit within a 64x64px canvas. We tried to mimick NES style by not using any transparency, a reduced color palette and a 4-channel soundtrack.
- Every single line of code, music, sound effects and sprites were created within the 2-weeks jam period - aka lots of late night hours of work, but it was a blast and a fun challenge!
- The code of the game is fully open source at https://github.com/nicolasbize/JohnWick (although the code needs a LOT of polish). The art is available for purchase alongside other really cool artwork at https://momongaa.itch.io/
- Tools used: Unity, Aseprite, FamiStudio, JSFXR, Audacity, VisualStudio
We hope you enjoy playing this game as much as we enjoyed creating it!

Credits
- Programming, Game Design, SFX and Original Music: Gad
- Pixel Art and Animation: Momonga
- Zepto font by Domenico Mazza
- Inspired by John Wick (created by Greg Pak)