Fruit Box Game - The Sum 10 Apple Puzzle

Fruit Box

9 min read Original article ↗

Fruit Box game overview

Fruit Box: make 10 and clear every apple

Fruit Box is a free online number puzzle that combines quick mental arithmetic with visual scanning. Drag a rectangle around numbered apples whose total is exactly 10, then clear as many of the 170 apples as you can before the 120-second timer ends. There are no levels or downloads: every play is one complete browser-based round.

Fruit Box game in progress with numbered apples and the countdown running

Watch the video

How to play Fruit Box

Watch a quick overview of the game and how to make every sum equal 10.

Drag to make 10

Draw a rectangle around two or more numbered apples. The selection clears only when every active apple inside adds up to exactly 10.

Classic or Daily

Classic gives you a fresh board each round. Daily Challenge offers everyone the same board until 05:00 UTC. Replay it as often as you like to improve your daily best.

Race the clock

Each cleared apple is worth one point. Score as high as possible in 120 seconds or finish early with a 170-point perfect clear.

17 × 10numbered apples

10target sum

120stime limit

170perfect score

How to play

How to play Fruit Box

Fruit Box uses one simple action from start to finish. The challenge is choosing rectangles quickly without trapping useful combinations for the endgame.

  1. 1

    Scan the numbered apples

    Look for nearby values that total 10, such as 4 + 6, 2 + 3 + 5, or a larger group of small numbers.

  2. 2

    Drag a rectangular selection

    Press or click, drag across the board, and include every apple you want to count. The frame turns red when the selected total reaches 10.

  3. 3

    Release to clear and score

    Let go while the sum is exactly 10. Every apple inside disappears and adds one point to your score; an invalid selection leaves the board unchanged.

Game rules

Fruit Box rules and scoring

These settings stay the same throughout the round. Cleared cells become empty spaces and can be included in later rectangles without affecting their sum.

Fruit Box rules and scoring
RuleSettingWhat it means
Board size17 columns × 10 rowsA full board starts with 170 numbered apples.
Apple values1 to 9There is no single apple numbered 10; every clear contains at least two apples.
Valid moveRectangle totals 10All remaining apples inside the dragged rectangle count toward the total. Empty cells count as zero.
Scoring1 point per appleClearing two apples earns 2 points; clearing five apples at once earns 5 points.
Round end120 seconds or 170 pointsThe round ends when time expires or immediately after every apple has been cleared.
Read the rectangle

Four selections, four different outcomes

These small board fragments explain what the game actually counts. Each outline selects the entire fragment shown. A dot represents a cleared cell, not an apple numbered zero. The examples are illustrations, not today's challenge board.

01A quick pair

46

4 + 6 = 10 · 2 points

Two adjacent apples make a valid rectangle. Clearing them earns two points, not ten. Learn the pairs 1 + 9, 2 + 8, 3 + 7, 4 + 6 and 5 + 5 so you can recognize them without recounting.

02Count both rows

4123

4 + 1 + 2 + 3 = 10 · 4 points

This two-by-two rectangle clears four apples. A selection can span several rows and columns; it does not have to be a single line. Check the full interior before releasing, including small numbers beside the apples you first noticed.

03An empty corridor

4··6

4 + 0 + 0 + 6 = 10 · 2 points

The two gaps contribute nothing, so the distant 4 and 6 can be cleared together. Apples stay in their original cells after a clear: they do not fall or slide into the gaps. Rescan a newly opened row or column for connections.

04The diagonal trap

4236

4 + 2 + 3 + 6 = 15 · no clear

The opposite corners 4 and 6 total ten, but the rectangle also contains 2 and 3. You cannot skip those apples or draw an L-shaped selection. Releasing this frame leaves the board and score unchanged while the timer keeps running.

Round strategy

Plan from the opening scan to the final apple

The rules never change during a run, but the board does. As apples disappear, empty spaces create new long-range rectangles while the remaining matches become harder to notice. A steady scanning pattern is more reliable than random dragging.

01

Opening scan

Clear obvious pairs and compact groups first. The dense opening board offers many independent sum-10 rectangles.

02

Use the empty spaces

Look across cleared gaps for larger rectangles. Empty cells do not change the sum, so they can connect distant apples.

03

Precision finish

Scan the remaining rows and columns in order. Use a hint if one valid rectangle is difficult to see.

Game tips

Fruit Box strategy tips

01

Prefer larger groups

A 2 + 3 + 5 rectangle scores 3 points, while a 4 + 6 pair scores 2. Larger valid groups improve your score with one drag.

02

Check the whole rectangle

Do not count only the corners or a single row. Every active apple inside the frame contributes to the selected sum.

03

Use hints to restart your scan

The hint highlights one valid rectangle without clearing it. Use it when you are stuck, then continue scanning from that area.

Make a decision

Choose a useful move, then look one move ahead

A fast clear and a perfect clear ask for different decisions. The phase timings above are a practice routine, not a change in the game rules. Use the following checks when two moves compete for your attention.

  1. Speed versus points per drag

    A 2 + 3 + 5 group clears three apples; a 4 + 6 pair clears two. The larger group is useful if you see it immediately, but spending five seconds hunting it can cost several obvious pairs. Start with reliable rectangles, then expand your search as the board opens. There is no combo multiplier or bonus for a wide frame.

  2. Shared apples create a choice

    In a row containing 2, 8 and 2, either neighboring pair totals ten, but both pairs use the same 8. Taking one removes the other option. Before clearing, look for another way to use the apple you will leave behind. This local check does not guarantee a perfect run, but it helps you notice competing combinations.

  3. A solvable start is not a guaranteed finish

    This version builds each starting board with a complete legal removal sequence. Choosing different valid rectangles can break that sequence and leave no available move. A hint shows a valid selection on the current board; it does not promise that every later apple can be cleared. If you are stuck, scan across gaps, then restart Classic for a new board or replay the same Daily board with a different order.

Practice with a purpose

Use a replay to learn one thing

Daily Challenge lets you revisit the same starting layout. Compare your own attempts on that board rather than treating scores on different Classic boards as an exact measure of progress.

  1. Pick a scanning route

    Work from left to right across one row, then the next. On the following attempt, try columns instead. Keep the route consistent for the whole opening so you can judge whether it helps you find pairs faster.

  2. Review the first difficult choice

    Remember a rectangle that used an apple needed elsewhere. On the replay, leave that rectangle and try its competing match first. You do not need to memorize all 170 apples; one changed decision is enough for a useful comparison.

  3. Separate arithmetic from dragging

    If your intended group repeatedly fails, pause and check its full rectangle. You may be including an extra apple or releasing at the edge of a cell. Practice a few compact selections before chasing a higher score. A better scanning habit matters more than a single lucky result.

Same rules, different boards

Classic, Daily Challenge and the public top ten

  1. Classic: a fresh problem

    Starting a new Classic round generates a new board. Your personal best is saved in this browser, while the public Classic leaderboard lists the top ten submitted scores from the last 24 hours. It is a rolling window, so an older entry can disappear without anyone beating it.

  2. Daily: a shared starting point

    Everyone receives the same Daily board for its challenge date and can replay it as often as they like. The board changes at 05:00 UTC, which is 13:00 in Taiwan, 14:00 in Japan and Korea, and 12:00 in Vietnam. An unfinished round remains attached to its original challenge date; check the date shown when moving to a new challenge.

  3. How a score reaches the leaderboard

    An eligible finished round can be submitted with a public display name of 1–16 characters. The server validates the round's moves and score, and only the top ten are displayed. Higher scores rank first, then shorter play time, then earlier submission. A saved personal best is separate from a public submission. Avoid personal information in your name; three rejected names lock submission for that round.

What is the goal of Fruit Box?
Select rectangular groups of numbered apples that add up to exactly 10. Clear as many apples as possible within 120 seconds; removing all 170 is a perfect game.

Can a Fruit Box selection include empty spaces?
Yes. Previously cleared cells have a value of zero, so a valid rectangle may cross empty spaces. Every uncleared apple inside the rectangle still counts toward the total.

How does scoring work?
Each apple you clear is worth one point, regardless of its printed number. A selection containing four apples scores 4 points as long as their values total 10.

Is every board possible to clear?
Every starting board has a verified sequence that can clear all 170 apples. A different sequence of valid moves can leave a dead end, so a solvable start does not guarantee a perfect finish. The two available hints show valid moves on the current board, not a complete solution.

Does Fruit Box have levels?
No. Fruit Box is one timed 120-second round rather than a level campaign. The challenge naturally increases as the board becomes sparse and valid rectangles become harder to spot.

Can I play Fruit Box on mobile?
Yes. The game works in a modern mobile or desktop browser. Drag with a finger on touchscreens or use a mouse or trackpad on desktop.