wageslave: probation period by cauldron

1 min read Original article ↗
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A short, narrative, dystopian office survival game. Play as Job Cyphus, a newly-hired programmer eager to deliver value. Ship code to eat. Optimise your nootropics stack. Stay sane. Cope with HR’s passive-aggressive pings. Climb the career ladder. Retire early (if you can).

Controls
  • WASD or Arrow Keys to move
  • SPACE to pass dialogue
  • Enter to buy or commit code
  • ESC to close vending screen or computer
  • P for pausing (alt P when in computer screen)
Demo
  • 15–30 mins of playtime
  • Limited amount of in-game days
  • More events, endings,  job titles, and consumables in the final version

DM-Driven Story

I hope you have pleasant associations with DM pings. You are going to hear them a lot.

Ship or Starve

Your KPIs? Lines of code. You don’t produce, you don’t eat. It’s that simple.

Augment your Output

Find the optimal balance of stimulants and mood-stabilisers to increase your output while staying sane. Unlock new consumables with each promotion.

Plan your Exit Strategy

Each promotion brings higher earnings and pressure. Save enough to hit your retirement target and escape the rat race.

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Development log