Blog posts & docs
Teaching a concept? Embed a game that demonstrates it. A physics post with a playable physics toy beats any diagram — and readers stay on the page.
· Fusionery
Embed anywhere
Describe a game in a sentence, and Fusionery builds a full 3D game that runs in the browser. Then drop it onto your site with one line of HTML — no engine, no plugins, no app store, no download. A playable game in an iframe, the same way you embed a video.
Live, on this page
Everything below the heading is a single <iframe> pointing at a Fusionery game — running right here, in this page, exactly as it would on yours.
The whole feature is this:
<iframe src="https://app.fusionery.com/embed/critter-command" width="800" height="450" frameborder="0" allow="fullscreen; autoplay; gamepad" title="Critter Command"></iframe>
What people embed
Teaching a concept? Embed a game that demonstrates it. A physics post with a playable physics toy beats any diagram — and readers stay on the page.
Turn "watch the demo" into "play the demo." A branded mini-game on your launch page is the interaction visitors actually remember.
Designers and studios: show a world people can walk around instead of a static reel. It loads inline, no "download build" friction.
Ship a "game of the week" your readers play in one click. Every embed carries a link back, so a good one travels on its own.
Hand students a game built from the day's lesson, live on the class page. Change the prompt, rebuild, re-embed — the loop is minutes.
A themed game for a conference, a launch, a holiday — described in a sentence, embedded across every page that needs it, changed whenever you like.
How it works
Tell Fusionery the game you want. It plans and builds a real 3D world — and an AI playtester proves it's finishable before it ships.
One click makes your game public and playable, served from a global CDN with no account required to play.
Copy the <iframe> and paste it into any page. Update the game whenever you like — the embed always shows the current version.
The honest details
The game is a single-threaded WebAssembly build — no SharedArrayBuffer, no special server headers required from your site. If your page can embed a YouTube video, it can embed a Fusionery game.
Embedded games are single-player and need no cookies or sign-in — they run entirely from the bundle, so they work even where browsers block third-party cookies. Multiplayer lobbies live on the full game page the embed links out to.
Re-prompt, edit in the studio, and republish — every embed updates to the new version automatically. Export your game as a file anytime; you're never locked in.
Free while in beta