The User Experience of Virtual Reality

12 min read Original article ↗

Many thanks to all of the authors of the talks, articles, and guides referenced in the list. Without these people doing the hard thinking, Virtual Reality wouldn't be where it is today.

Curated & built with ❤️ by Max Glenister.

Videos

Accessibility and VR
https://youtube.com/watch?v=J1SRkoR4iT0

Brian Van Buren, Tomorrow Today Labs

Articles

Slides

Books

3D User Interfaces: Theory and Practice
http://www.amazon.co.uk/gp/product/0201758679

Doug A. Bowman, Ernst Kruijff, Ivan Poupyrev Joseph J. LaViola

Virtual Reality in Journalism
https://towcenter.gitbooks.io/virtual-reality-journalism/content/index.html

Raney Aronson-Rath, James Milward, Taylor Owen and Fergus Pitt

Oculus Rift in Action
http://www.amazon.co.uk/gp/product/1617292192

Bradley Davis, Karen Bryla, Alex Benton

VIRTUAL REALITY
http://vr.cs.uiuc.edu/

Steven M. LaValle

Other

VR Design Lab - Unity project
https://github.com/VRUX-CO/VRDesignLab

Open source VR design examples by VRUX.co

Focal Point VR - Unity Demo Scenes
http://www.albert-hwang.com/focal-point-vr

An Open-Source VR Interaction Framework for the HTC Vive and Unity by Albert Hwang

NewtonVR - Unity framework
http://www.newtonvr.com

A free, physics based, VR Interaction Framework for the HTC Vive and Unity by Tomorrow Today Labs

A-Frame - Building blocks for the virtual reality web
https://aframe.io/

ThreeJS/WebGL/WebVR Framework. Use markup to create VR experiences that work across desktop, iOS, Android, and the Oculus Rift.

SteamVR Unity Toolkit
https://github.com/thestonefox/SteamVR_Unity_Toolkit

A collection of useful scripts and prefabs for building SteamVR titles in Unity 5.

Game accessibility guidelines
http://gameaccessibilityguidelines.com/

A straightforward reference for inclusive game design

Hover UI Kit
http://hovervr.com/

A pre-built 'interface module' provided with Hover UI by Zach Kinstner

The VR Glossary
http://www.vrglossary.org/

The ultimate resource for virtual reality terminology

Prototool
http://prototool.co/

Create, test & share VR design mockups

Microsoft: Fluent Design System
http://fluent.microsoft.com

An eloquent design system for a complex world. Now’s the time for bold, scalable, universal design.

Daydream Elements
https://developers.google.com/vr/elements/overview

A collection of tech demos that showcase principles and best practices for developing high-quality VR experiences

VRTK - Virtual Reality Toolkit
https://github.com/thestonefox/VRTK

VRTK is based on NewtonVR (which is listed), and is a very popular interaction toolkit for Unity.

Curated & built with ❤️ by Max Glenister.