Latest Updates
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News
Baldur's Gate 3 writer admits "I wish I could have done more" with the RPG's least-appreciated party member
By Anna Koselke Published
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Interview
Creating a new studio with former Forza and Codemasters devs is like "taking the best singers from the best boy bands"
By Phil Iwaniuk Published
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News
Kingdom Come: Deliverance devs considered Robin Hood's England or medieval Germany, but they "knew nothing" about them
By Anthony McGlynn Published
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News
Maelle's most infamous attack in Clair Obscur sucked during development, and Sandfall made it super powerful by trying to fix it
By Anthony McGlynn Published
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News
A single map inspired Fallout 3's lead designer to create the RPG's entire story
By Kaan Serin Published
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News
The very first Fallout 3 art was the box art, but the most difficult bit to create was the iconic Vault suit
By Kaan Serin Published
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News
Clair Obscur: Expedition 33 director says the RPG's success was "completely unexpected from pretty much everybody"
By Kaan Serin Published
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News
Split Fiction lead worries “AA games are taking over” after Clair Obscur's success: "You can't do GTA for $10 million"
By Anthony McGlynn Published
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News
Clair Obscur: Expedition 33 is an indie game "at heart," even if it got a “lot of support” from its publisher
By Anthony McGlynn Published
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News
Clair Obscur: Expedition 33's director was "surprised" that someone managed to beat the RPG's most infamous boss without cheesing
By Jordan Gerblick Published
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News
Clair Obscur: Expedition 33 studio says it had to hire young because it had no money, but it all turned out ok
By Scott McCrae Published
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News
Clair Obscur: Expedition 33 devs "basically did twice the work" of a more experienced team to get the RPG out the door
By Kaan Serin Published
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News
Before winning TGA indie awards, Clair Obscur: Expedition 33 lead said "we'd rather this category went to a smaller studio"
By Scott McCrae Published
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News
Clair Obscur: Expedition 33 dev blames Final Fantasy 10 for letting you nuke its final boss
By Ali Jones Published
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News
Fallout 3's VATS system almost didn't make it into the RPG, and Bethesda worried no one would even want to use it
By Ali Jones Published
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News
Clair Obscur Expedition 33 lead "underestimated" the popularity of side content, leading to his one regret with the RPG
By Catherine Lewis Published
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News
Clair Obscur: Expedition 33 devs' next game will focus on "what we think is cool" rather than trying to please everyone
By Catherine Lewis Published
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Preview
John Carpenter's Toxic Commando is the the Left 4 Dead-like horde shooter I've been waiting for since 2009
By Jeremy Peel Published
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Interview
"We never planned the game to be for everyone": How Escape from Tarkov pioneered a new era of FPS
By Ed Smith Published
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News
Before Clair Obscur: Expedition 33 swept The Game Awards, Sandfall was betting it might scrape an 80 Metacritic score
By Scott McCrae Published
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Feature
"The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
By Ed Smith Published
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